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java's Introduction

Study Docs

Documents I prepared
Name Description
Java Handbook 60 pages of handbook I prepared while learning Java.
Design Principles My handbook explaining some design principles such as GRASP, SOLID and Law of Demeter.
Design Patterns It includes my notes on GoF Design Patterns. (I am currently working on these topics and constantly updating this folder.)
C and Java Structural Comparison A 3000-word essay comparing C and Java.



Java Projects

Project Description
STS-Mobile Side Mobile side of Student Tracking System which we develop for a private school
Turkish Airlines Best Price Guarantee This project was developed for the hackathon after the "Turkish Technology Fintech Bootcamp" and is one of the finalist projects of the hackathon.
Employee Directory This spring boot project is a sample employee directory with CRUD functionalities. In this project, Spring Data JPA is used for CRUD functionalities and Spring AOP is used keep track of transaction, auditing, scheduled logging, and shutdown situations.
Knocomy A knowledge competition game which developed in android studio
Vet Booking A vet booking system which developed using android studio and java
Tetris Project A self-playing tetris game that tries to best align tetrominos, and a playable tetris game which developed in Java Swing
Finding Shortest Path on Huge Maps Finding the shortest path of two point on huge maps and comparison of Dijkstra and BFS algorithms.
File Search with JTree Implementation of traversal algorithms such as DFS, BFS, post-order traversal on JTree.



Java Learning Projects

Learning Project Description
UDPClient Creating a UDP Client with using DatagramSocket and DatagramPacket classes, and communication with UDP Server
UDPServer Creating a UDP Server with using DatagramSocket and DatagramPacket classes, and communication with UDP Client
TCPClient Creating TCP Client with Socket class and communicating with TCP Server.
TCPServer Creating TCP Server with Socket and ServerSocket classes and communicating with TCP Client.
Networking Using URI, URL, URLConnection classes and reading data from a website.
JDBC JDBC connection, SQLite CRUD operations, JPMS usage and settings. Transaction construction with Java and SQLite.
JUnit JUnit5 usage.
ThreadExercises Overcoming multithreading problems with the ReentrantLock class. Comparison of ReentrantLock class with synchronized keyword.
ThreadIssues Handling and examining multithreading problems such as deadlock, livelock, thread starvation. Overcoming these problems with synchronization.
ArrayBlockingQueue ArrayBlockingQueue and its advantages on threads.
ProducerConsumer preventing thread problems using with ReentrantLock and ExecutorService in concurrent programming. Working with Thread Pool.
MessagesProject Introduction to synchronization on threads.
ThreadCounter Examining the race condition problem, preparing a counter.
Threads Introduction to thread, Runnable interface.
DataStreams Read/write operations on dat files with Input/Output Streams. Serialization on Java.
RandomAccessFile RandomAccessFile usage. Its advantages and limits.
ManagingFiles File operations with methods such as Files.move(), Files.delete() in the Files class. api to console, api to txt data transfer with InputStream.transferTo() method.
WritingFiles writing which given input with FileWriter, BufferedWriter and PrintWriter as csv file.
ReadingWithNIO2 Reading with NIO2.
ScannerProject Creating different scanners. Using Scanner with Stream API.
ReadingFiles Reading file with FileReader.
FileWalker Implementation of the FileVisitor interface and traversal on files with the Files.walkFileTree() method.
FileListings File Listings with NIO and Stream API.
FileFilesPath File operations with File, Files, and Path classes.
FileExceptions EAFP and LBYL approaches. Introduction to Java IO and Java NIO.
PatternMatching Regular Expressions with Pattern and Matcher classes. Usage and advantages of these classes.
RegularExpressions Introduction to Regular Expressions.
ResourceBundle Internationalization with ResourceBundle.
LocalizationProject A Localization exercises.
Localization Introduction to Localization
TimeProject Usage of LocalDate, LocalTime, Instant and Period classes.
RollingDice Randomization with Random class
JsonConverterProject Create random 1000 students and save they in JSON format as students.json
StreamingStudents Stream API, Introduction to Optional Class.
Streams Introduction to Stream API.
GameConsole Sealed Classes, enum classes containing methods, Java Generic, instance and static initializer blocks examples.
ConstructorsProject Instance and Static initializer blocks. Record (canonical and compact constructor), Enum (constructor, pass parameters)
SimpleBankStructure Examining deep copy and defensive copy.



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