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Nick Porcino's Projects

ntrtsim icon ntrtsim

The NASA Tensegrity Robotics Toolkit Simulator, a physics based simulator to research the design and control of tensegrity robots.

openexr icon openexr

OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications

opensphericalcamera icon opensphericalcamera

A Python library for interfacing with cameras that implement the OpenSphericalCamera API - https://developers.google.com/streetview/open-spherical-camera/

opensteer icon opensteer

OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.

opentimelineio icon opentimelineio

Open Source API and interchange format for editorial timeline information.

path-following icon path-following

JavaScript implementation of Craig Reynolds’s path-following algorithm

poplar-trie icon poplar-trie

C++17 implementation of memory-efficient dynamic tries

probulator icon probulator

Experimentation framework for probe-based lighting

ramonmetal icon ramonmetal

Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit

sandbox icon sandbox

Graphics and physics research, snippets, demos

sproutline icon sproutline

A small single-file library for sprite outline extraction and simplification for C/C++

surfelmeshing icon surfelmeshing

Real-time surfel-based mesh reconstruction from RGB-D video.

tev icon tev

High dynamic range (HDR) image comparison tool for graphics people with an emphasis on OpenEXR images.

tinygizmo icon tinygizmo

:triangular_ruler: An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC

tinyusd icon tinyusd

A really small getting-started project for USD based projects

tlrender icon tlrender

tlRender, or timeline render, is an early stage project for rendering editorial timelines

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