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tscns's Issues

Need mfence after builtin_ia32_rtscp

According to intel_doc
and rdscp, need to call mfence after builtin_ia32——rtscp incase of cpu reordering.
Using rtsc without cpuid is very bad, the timestamp is almost useless because instruction before and after it can get reordered in cpu.

do it like the kernel

What do you think of this to overcome NTP issues:

A process which opens a shared memory segment and recalibrates periodically using syncTime and writes the base_ns and base_tsc and ghz to the shared memory segment. A process can then use rdtsc and read the base_ns and base_tsc and GHZ from the shared memory to compute the timestamp. This in fact replicates the kernel VDSO setup but we can use a finer grained ghz value. It has the advantage that we are more closely tracking wall clock so we don't drift over time due to NTP slewing. My problem is the NTP drift as this tscns currently does it and I don't want to recalibrate in my fast path.
Any flaws in this approach?

精度不高的一个简单解决方案

思路是利用线程缓存

int64_t steady_time_now()
{
    using namespace std::chrono;
    static thread_local int64_t tsc = 0;
    static thread_local int64_t now = 0;

    int64_t new_tsc = __builtin_ia32_rdtsc();
    if (new_tsc - tsc > 1000 * 1000)  // according to the precision
    {
        tsc = new_tsc;
        now = duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count();
    }

    return now;
}

TSC计时在超频服务器上的问题

请教一下,在超频机器上计算出的CPU主频不对呢,比如CPU主频3.0GHZ,超频到5.0GHZ,但计时器计算得到的CPU当前主频仍然是3.0GHZ,是TSC计时有什么问题么?CPU支持invariant tsc。
[xtrader@XXXX ~]$ dmesg | grep "tsc: Refined TSC clocksource calibration"
[ 1.851706] tsc: Refined TSC clocksource calibration: 3000.001 MHz

请教误差范围

在我的服务器上,无论是程序自己calibrate还是cheat,误差都会在一分钟之内增大到微秒级甚至毫秒级
cpu是双路志强8255C,是支持constant_tsc的

另外在家里的电脑8700K上测试结果也是一样,系统都是Ubuntu 20.04.1 LTS

这里的误差是 rdtsc -> clock_gettime -> rdtsc,然后两次rdtsc结果平均值和clock_gettime结果的差

Concurrency safe?

Hi ! I wanted to know if this library was safe to use in a concurrent environment. I have multiple applications running which send messages to each other, so I wanted to know if this library could be used to calculate time taken by each thread to finish a task after receiving some data from another thread. also would it possible to use tscns for calculating startup and shutdown time for the whole application (including all the threads) ?

关于sleep影响计时准确性的问题

注释掉 std::this_thread::sleep_for(std::chrono::seconds(1));
结果完全不一样,我的机器上(gcc 4.5.8, centos 7.4)rdsysns_latency基本在35ns左右,偶尔也会彪到100+
看上去调用频率影响了函数执行时间?

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