Git Product home page Git Product logo

Comments (5)

menacher avatar menacher commented on August 26, 2024

Short explanation - Player session has the addHandler method. Please check out Session interface from which it is inheriting.

Long explanation: - Once the player is connected to room then you need to listen for events and/or send events to the remote client. You can use playerSession.addHandler(eventHandler) to add event handler. To see the pre-defined set of events take a look at Events class. Now you will notice that there are many events, but mostly you will be listening for SESSION_MESSAGE and writing back NETWORK_MESSAGE.
You have 2 options here, 1) Implement a eventhandler which handles session message event to receive game data. 2) You can override the DefaultSessionEventHandler , and override the onDataIn method to receive events, benefit of using this implementation is that it takes care of other events with default logic. An example of its use is the Zombie Session Handler
Related to public List getEventHandlers(int eventType) method - The event type is part of the EventHandler Interface,check out the getEventType method or the example games directory for further assistance. Let me know if this clears your doubt.

from java-game-server.

nikolaykuz avatar nikolaykuz commented on August 26, 2024

Thanks for long explanation. The thing is that I want to change playerSession handler from handler1 to handler2. I think the current API does not provide straightforward solution.

from java-game-server.

menacher avatar menacher commented on August 26, 2024

The reason why there is no "resetHandlers" is that if you remove all handlers then you need to set up the low level network communication protocol by yourself and that is not trivial. Apart from this, the addHandler method is provided to add handlers, so you can do your "addHandler(GameHandler)" on top of existing protocol. Protocol is configured using spring meaning it can be replaced, or plugged in with your own if required. Take a look at this bean file. If there is any other easier approach you think of, let me know

from java-game-server.

menacher avatar menacher commented on August 26, 2024

b.t.w removing a specific handler can be done like sessionInstance.getEventDispatcher().removeHandlersForEvent(Events.CONNECT);// You can put in any event of your choice here. Take a look at EventDispatcher methods. The session interface is only exposing a few of the methods on the event dispatcher for sake of ease. Maybe I should add removeHandlersForEvent to session interface also.

from java-game-server.

nikolaykuz avatar nikolaykuz commented on August 26, 2024

sessionInstance.getEventDispatcher().removeHandlersForEvent(Events.CONNECT);
This is seems to be what I have asked for. Thanks

from java-game-server.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.