Comments (1)
@Rekoe Sorry for delayed reply. For custom message it can be done in 2 ways. One is the way you have provided here, only thing is, for that we need to write a new Nadron protocol with this decoder in the Netty pipeline.
Writing a protocol is not too hard, but probably the easier way would be to just use the logic you have written above after the message gets delivered to the session.
from java-game-server.
Related Issues (20)
- Add new object based protocol HOT 1
- Leak exception in NettyObjectDecoder
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- Fix flash client compatibility to nadron
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- Flash client does not receive START event when using AMF3 protocol. HOT 3
- update to netty5 HOT 2
- The io.netty.buffer.EmptyByteBuf issue HOT 1
- An error in NettyUtils.clearPipeline HOT 1
- DefaultSessionEventHandler.doEventHandlerMethodLookup should use multiple threads. HOT 2
- Can you provide some benchmark examples? I think this is very important.
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- the wiki topic "Jetserver internal details and how it works."is too old,can you write a new version for netty version? HOT 1
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- Could you change spring 3.x to spring 4.x HOT 1
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from java-game-server.