Code to be run for a JavaScript programming game called Screeps
TODO list; ------> SPAWNED WITH MEMORY "Undefined" --> LOOKS LIKE A SIM BUG POSSIBLY
0.) REASSEMBLY OST 0.1. ) Make scientist creep, do labs 2. ) [[Make other creep types SCALE with energy capacity properly]] 5. ) Refine the miners and gatherers into LARGER creeps, also try to reduce wastage (especially with gatherers) a bit more --> Mainly just huge carriers for the energy 6. ) Create containers & extensions & roads & walls auto-placer (manager_Structure REMADE) 7. ) Generalise some useful commands like "findNearestEnergySource_inRoom()", ... 8. ) Reduce memory usage; (a)Make creeps larger, (b)store paths in memory so not recalculated 9. ) Make larger military, more organised, make sit still more so they dont waste CPU 10. ) Figure out some trading stuff with allies ~11. ) Start commodities in highways, power banks in highways, ... 12. ) Make extractors wait for cooldown when mining 13. ) Extend miner & mineral collectors to be the same thing, just doing work on a thing and delivering to a given place
- ) Lay roads as you go, to mines