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Game Freezes

What steps will reproduce the problem?
1. ???
2.
3.

What is the expected output? What do you see instead?
That's obvious

Please use labels and text to provide additional information.


Original issue reported on code.google.com by pandavigoureux29 on 1 Dec 2011 at 8:47

animation coeur planete

Alors pour l'animation de transition du cœur de la planète de son état mort 
a vivant je ne peux pas utiliser les spritesheet le png de la planète étant 
de 1600*1600px je vous laisse donc le soin de la réaliser.

L'animation en bref:
-cœur mort de la planete a 25% et scale a 100%
-le cœur vivant apparait derrière le cœur mort en fondu
-et enfin le coeur mort disparait lui aussi en fondu 


Original issue reported on code.google.com by [email protected] on 15 Nov 2011 at 10:59

Etat non clic-able trop long à l'arrivée

Quand le meteor arrive et se met en orbite, on ne peut pas le cliquer 
immédiatement.

Original issue reported on code.google.com by gimenez.tom on 30 Nov 2011 at 2:32

Un fruit pour deux

Deux blobbies l'un sur l'autre mangent le même fruit

Original issue reported on code.google.com by gimenez.tom on 30 Nov 2011 at 2:29

Animation du crash du meteor mal placée

Lorsqu'on zoom l'animation du crash est mal positionnée.
Se baser sur la fonction place() de Element poour corriger le probleme



Original issue reported on code.google.com by gimenez.tom on 14 Nov 2011 at 7:51

Blobby ghost in the heart of the planet at the end of the game

What steps will reproduce the problem?
1. Few ressources so the planet's heart become smaller
2. When the planet heart become really small you can see a complet blobby body 
appearing in the middle of the planet
3.

What is the expected output? What do you see instead?
Normally when the planet' heart is so small, just before you loose the game, 
you don't have to see the blobby in the middle of the planet

What version of the product are you using? On what operating system?
Demo 4

Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 19 Nov 2011 at 3:47

Color replication after blobby mitosis

What steps will reproduce the problem?
1. One idea shared by 2 blobbies 
2. Then these two blobbies have the same color (for example : red)
3. Mitosis don't keep the same color for the new blobby (example: one of the 
two red blobbies eat a fruit and then you have two red blobbies and one basic 
color blobby instead of a third red colored blobby

What is the expected output? What do you see instead?
Expected output : after a mitosis the new blobby must have the same color as 
his "brother" Instead after the mitosis we can see a colored blobby and a basic 
colored blobby

What version of the product are you using? On what operating system?
Demo 4

Please provide any additional information below.

Original issue reported on code.google.com by [email protected] on 18 Nov 2011 at 10:33

Click Meteor

Le meteor tombe alors qu'on clic à l'opposée

Original issue reported on code.google.com by gimenez.tom on 30 Nov 2011 at 2:31

Fruits don't disappear quickly after a meteor crash

What steps will reproduce the problem?
1. When a meteor crashed on a tree with fruits (usually a three fruited tree) 
2. The tree die and quickly disappear but not the fruits 
3. You can watch on screen these fruits during few seconds and then they 
disappear 

What is the expected output? What do you see instead?
Normally the fruits disappear witht the tree after a meteor hit

What version of the product are you using? On what operating system?
Demo 4

Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 19 Nov 2011 at 3:42

Plantage lié aux racines

J'ai juste laissé tourné le jeu style 2 minutes et j'ai un plantage sur les 
racines apparement car il me renvoie à la ligne 127 de Tree.as

m_roots.x = m_planet.center().x + Math.cos(angle) * (m_planet.radius()/2)* 
GameParams.map.zoom - m_roots.width /2;

Et l'erreur retournée:

[Fault] exception, information=TypeError: Error #1009: Il est impossible 
d'accéder à la propriété ou à la méthode d'une référence d'objet nul.

GG HF


Original issue reported on code.google.com by gimenez.tom on 16 Nov 2011 at 10:43

Nouvel version asteroid

Dans le dossier spritesheet se trouve une nouvelle version de l'asteroid de 
mort a implémenter.

Original issue reported on code.google.com by [email protected] on 15 Nov 2011 at 3:44

Fuite Blobby Earthquake

What steps will reproduce the problem?
1. Trigger earthquake
2.
3.

What is the expected output? What do you see instead?
Blobbies run away, but some don't

Please use labels and text to provide additional information.


Original issue reported on code.google.com by pandavigoureux29 on 1 Dec 2011 at 8:44

zoom

il fodrai gerer le zoom pour que lorsqu'on est en zoom rapproché le 
deplassement de la camera soit plus rapide pour sroller de gauche à droite et 
de haut en bas

Original issue reported on code.google.com by [email protected] on 16 Nov 2011 at 6:00

Blobby stuck at 0°

What steps will reproduce the problem?
1. Wait for a blobby to get stuck at 0°
2.
3.

What is the expected output? What do you see instead?
He should walk, he gets stuck

Please use labels and text to provide additional information.


Original issue reported on code.google.com by pandavigoureux29 on 1 Dec 2011 at 8:47

Variable offset deja créée par FlxSprite

La variable offset de Tree.as doit etre renommée car elle est deja utilisée 
par FlxSprite, c'est un FlxPoint.
Je m'en occupe, j'ecris cela dans l'uniquement but de le signaler.

Original issue reported on code.google.com by gimenez.tom on 16 Nov 2011 at 7:25

Roots are slowing down the game

Until the first rooted finished its animation, the game is runs at 10FPS about. 
What a bummer...

Original issue reported on code.google.com by pandavigoureux29 on 16 Nov 2011 at 2:45

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