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Processing.js and Intel XDK for Windows Phone

In a nutshell, Html Canvas + Apache Cordova backend responsive for Processing.js. Add in Web Audio API for sound handles. Load as a target for Windows 8 phone through Intel XDK.

** noted bug, initalizing and internet permission could use optimizing on some device to prevent white screen skip.

Blank Intel XDK and Apache Cordova Project Template

Copyright ยฉ 2012-2015, Intel Corporation. All rights reserved.

See LICENSE.md for license terms and conditions.

Use this template as a starting point for an Intel XDK or Apache Cordova hybrid mobile app. One key file (init-dev.js) contains the initialization code needed to detect the Cordova device ready, Intel XDK device ready and document ready events in a way that allows you to run your app in a variety of environments. This init code works:

  • with the the Intel XDK Emulate tab

  • in the Intel XDK App Preview application (Test tab)

  • in the Intel XDK App Preview Legacy application (Test tab)

  • in the App Preview Crosswalk container (Debug tab)

  • with the weinre debug script (Test tab)

  • in an app built using the Intel XDK legacy container (aka AppMobi container)

  • in an app built using the Apache Cordova container

When init-dev.js completes execution it issues a custom "app.Ready" event. Use this event to start your application, rather than waiting on "device ready" or "document ready" or "window load" or similar events. You should not have to modify anything in init-dev.js to use this code. Also, init-dev.js has been written so that it is not dependent on any external libraries or specific webviews. It has been tested with the following webviews and browsers:

  • Android 2.3, 4.0-4.3, 4.4 and 5.0

  • iOS 6, 7 and 8

  • Windows 8 and 8.1 Phone

  • Windows 8 "Modern"

  • Crosswalk 7, 10 and 11

  • Chrome Desktop Browser thru version 40

  • Internet Explorer 10 and 11

Converting a Web App to a Cordova App

This blank project works well for converting an existing web app into a hybrid app. One of the biggest issues encountered when porting a web app to a hybrid app is resolving the init sequence of the web app with the init sequence required of a hybrid HTML5 app. This gets especially difficult when large third-party libraries are part of the app. Due to the additional burden of initializing the underlying native code layer, developers sometimes have trouble getting their code that runs in a desktop browser to initialize in an HTML5 hybrid webview. Frequently this is due to the significant difference in resources between the desktop browser and the mobile webview (e.g., less memory, lower performance and a reduced feature set).

When converting an existing web-based app into a Cordova app, try to trigger the execution of your application off of the app.Ready event generated by the included init-dev.js file in this template. It will fire after document ready and the Cordova device ready events have triggered. This insures that your Cordova APIs are usable and your DOM is ready. The time to get to this point can vary widely, depending on the device and number and size of JavaScript libraries that make up your application. It is not unusual to take 2-5 seconds (or longer for very large apps) to reach the ready state.

Initializing Your Cordova App

See the included init-app.js and app.js for an example of one way to start an app using the custom "app.Ready" event described above. These files are optional and can be discarded or rewritten to suit your needs. Also, there is nothing particularly important about the app.css file, it contains a few global CSS definitions that are commonly applied to older Android devices, but certainly is not the "end all" for configuring the CSS in your hybrid HTML5 webview application.

There are many comments in the files in this template. Please read those comments for details and further documentation. In particular, see the comments in the index.html file for recommendations on where to load your third-party libraries relative to your application code and the special hybrid libraries (intelxdk.js, cordova.js and xhr.js).

There are also a large number of console.log() messages contained within init-dev.js. They can be used to debug initialization problems and understand how this init file works. It is highly recommended that you leave those console.log() messages in your app, they will not unduly slow down or burden your application. Set dev.LOG = true to enable the console.log() messages embedded within the init-dev.js file.

Project File Information

The icon.png and screenshot.png files are not required by your project. They are included for use by the Intel XDK template/demo panel and have no use within a real app. You can safely delete them from your project directory.

You can build a Cordova web app from this template that can be submitted to a store using the "Cordova Hybrid Mobile App Platforms" build tiles (for Crosswalk, Android, iOS and Windows). The intelxdk.config.additions.xml file can be used to include options that control your Cordova web app builds. For example, you can enable remote debug of an Android or Crosswalk Cordova app with Chrome DevTools by adding the appropriate preferences to this file.

The Intel XDK does not include a mechanism to convert your "Standard HTML5 + Cordova Project" into a "Standard HTML5 Project." The simplest way to convert a Cordova project into a Standard project is to create a new "Standard" project from the appropriate template and copy your files from this project into that new project.

The cordova.js script is needed to provide your app with access to Cordova APIs. To add Cordova APIs to your application you must add the corresponding Cordova plugins. See the Plugins section on the Projects tab.

IMPORTANT: the intelxdk.js and xhr.js script files are not automatically included in this template, as they have been in past versions. Those files are only needed for apps built using the legacy AppMobi build containers on the Build tab, which have been deprecated. We encourage you to use the Cordova containers for all new applications. These script files can be added by hand, if you require them, as follows:

<script src="intelxdk.js" id="xdkJSintelxdk_"></script>
<script src="cordova.js" id="xdkJScordova_"></script>
<script src="xhr.js" id="xdkJSxhr_"></script>

The id tags are there to help future versions of the Intel XDK precisely identify these special lines in your index.html file; your application does not need to reference them.

The xhr.js file's purpose was to provide external domain access to your mobile web app. In a Cordova web app this is controlled via the Domain Access Whitelist in the Build Settings section of the Projects tab. For details regarding how to specify your domain whitelist see this Cordova doc page: http://cordova.apache.org/docs/en/4.0.0/guide_appdev_whitelist_index.md.html#Whitelist%20Guide

End Notes

BTW: the "devโ€ prefix refers to "device" in this context, not "develop," because it grew out of a desire to build a more reliable and flexible "device ready" detector for Cordova apps.

A "lite" version of this template is available here: https://github.com/gomobile/template-blank-cordova-project-lite

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