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rp-rohan's Introduction

RP-Rohan

The official repository for MCME's Rohan pack. Created by members of the Minecraft Middle-Earth community.

THIS IS A RESOURCEPACK IN DEVELOPMENT AND THEREFORE SHOULD NOT BE DOWNLOADED AND USED ON OUR SERVERS. RESOURCEPACKS HERE ARE SUBJECT TO A QUALITY CONTROL PROCESS BEFORE THEY CAN BE USED. ONLY USE THE RESOURCEPACKS WHICH ARE AUTOMATICALLY SUPPLIED TO YOU BY THE SERVER, OR THE ONES AVAILABLE AT http://www.mcmiddleearth.com/community/resources/categories/official-resourcepacks.9/

Website: http://www.mcmiddleearth.com

Discussions take place at http://www.mcmiddleearth.com/community/forums/textures.37/

This resourcepack and all its forks fall under the Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license.

The complete license can be found at http://creativecommons.org/licenses/by-nc-sa/4.0/

rp-rohan's People

Contributors

henryslawniak avatar finrod-amandil avatar erioleandur avatar fireinferno13 avatar dagswell avatar q220 avatar barteldvn avatar junotheknight avatar mattthelegoman avatar wyattrox03 avatar scoobydeezy avatar

Stargazers

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Watchers

 avatar James Cloos avatar Luca Dazi avatar  avatar Mikołaj Nowak avatar  avatar  avatar  avatar

rp-rohan's Issues

Messing with other resources

lately i have been placing all the resources in the active column on the right rather than leaving the ones i don't need currently in the available resource packs side. However with the Rohan 2.2 resource, it effects textures for other resources. Images for examples-
(EDIT- Sorry i kind of rushed what i had previously written and i just noticed it made little sense).
2014-02-09_17 15 52
2014-02-09_17 16 13

Switching the 'wool' hay to real hay

All our current texturepacks use a textured wool to represent hay.
Now with 1.6, and a new block which is actually hay, we should free up the used wool block and copy over our hay texture to the new Minecraft hay block.

This would require some updating all over the place though.

Rohan Doors (suggestions)

Iron hinges - too black and not shaded/noised at-all. Look like they're drawn on with a thick black marker or something (interesting design though).

Door - not shaded at-all. Could use a little shadow towards the base of the door, and slight shadows under the hinges.

Comparison between Eriador's doors and Rohan's:
doors

Rohan Furnaces

Furnaces in Rohan are too fancy. They should be changed, I believe, to the Eriador texture or just the base stone without the red, gold, and blue gems.

Mycelium

The side texture of mycelium (but not bottom) is the old dirt texture.

Rohan's grass colormap becoming an issue

The issue:
minecraft_1 7 2_2013-12-23_14-31-57

This can be solved 2 ways.

  1. Simply texture them with a green overlay so they are colored as Rohan grass is now.
    or
  2. Give Rohan a proper biome pallete. As it stands, Rohan is the most outdates of our packs. It was made when biomes were calculated in the client based on the seed, so there was no way to change them. Since Minecraft 1.2 we have been able to change biomes.

Personally, I would like to go with option 2, but this may cause quite a bit of work to make sure biomes are set properly. We will, however, be able to have much more diverse and interesting terrain in Rohan.

discuss!

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