Blockz is an accessible puzzle game with the goal of covering targets with movible blocks. It is basically an extended version of Javidx9's sliding block puzzle game and even uses Rust bindings to his One Lone Coder Pixel Game Engine. Well ... it will be that, once it's finished, anyway.
Currently, Blockz only runs on Linux. This is only temporary: I need to figure out what's going wrong on macOS and fix it (likely something to do with the tts crate). Windows support will come if and when the olc_pixel_game_engine crate gains Windows support.
git clone https://github.com/mcb2003/blockz.git
cd blockz
# Compile (binary is in target/release/blockz)
cargo build --release
# Compile and run
cargo run --release