This is the code repository for Android Game Development for Beginners [Video], published by Packt. It contains all the supporting project files necessary to work through the video course from start to finish.
Creating games can be one of the most fun-filled ways to learn about a coding language or a platform. This course will take you on an exciting ride where you will not only learn about the latest Android N SDK, but also about the other APIs. You’ll find out how to create highly interactive and interesting games with it. The course will show you how to create a complete game from scratch designed for the Android platform.
The course starts by showing you how to set up the Android SDK and other repositories. You’ll also find out how to customize your development environment.
As we progress, you’ll learn to work with moving images, creating sprite animations, particle explosion, design in game entities, and create Bitmap fonts efficiently. You will also learn to use LibGDX to enhance the game’s features and make it stunning.
By the end of the course, you will get a clear idea on improving game physics and collision system and shift your game from 2D to 3D.
- See how to trigger events with alerts and symptoms
- Create a basic dashboard using widgets
- Import custom data and add it to existing objects
- Create relationships via the UI and REST
- Configure and set up notifications
- Get acquainted with the tools to make a fully functional game
To fully benefit from the coverage included in this course, you will need:
This course is ideal for beginners and mobile developers who have basic Java programming knowledge. Previous Android development experience is not required, but basic mobile development knowledge is essential.
This course has the following software requirements:
Hardware Requirements :-
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64-bit distribution capable of running 32-bit applications
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3 GB RAM minimum, 8 GB RAM recommended; plus 1 GB for the Android Emulator
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2 GB of available disk space minimum, 4 GB Recommended (500 MB for IDE + 1.5 GB for Android SDK and emulator system image)
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1280 x 800 minimum screen resolution
Software Requirements :-
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Microsoft® Windows® 7/8/10 (32- or 64-bit)
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Mac® OS X® 10.10 (Yosemite) or higher, up to 10.13 (macOS High Sierra)
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GNOME or KDE desktop
Tested on Ubuntu® 14.04 LTS, Trusty Tahr (64-bit distribution capable of running 32-bit applications)
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SDK tools
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Android Studio Latest Version