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koar.alterlevels's Issues

Save file gets "Corrupted" when using with Re-Reckoning

It seems that the remastered version of KoA does not like the save files to be edited (possibly failing some type of CRC check). I'm wondering if it would be possible to update this tool to be compatible with the remastered version. Or even better, add this functionality to your other project, the save editor. Being able to edit each individual zone would be an awesome feature!

The tool itself seems to still be able to find all relevant data in the save file, the game just claims "Corruption" when trying to load.

Back when I played the original game all those years ago, this type of level scaling was my biggest problem, and ultimately became the reason I never finished. I would love for this tool to be able to work with the remaster!

How this tool actually works

In your save game, simspaces (the various zones in amalur) are serialized in the save game file like so:

SS SS SS 00 89 FB 40 01 03 DL DL DL DL
Value Meaning
SS SS SS 00 Sim space
89 FB 40 01 Header
03 Object Version
DL DL DL DL Remaining data length.

Now, I have no idea what the rest of this struct means, but in most of the simspace entries I found a string of repeating 01 bytes. So I found the following held up.

LL LL LL LL SS SS SS SS CC CC CC CC 01 01 01 01 ...
Value Meaning
LL LL LL LL Space Level
SS SS SS SS Remaining bytes unitl next struct? Possibly EoS?
CC CC CC CC Count of ones.

Knowing this, the program will change the space level appropriately.

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