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world-maker's Issues

New UI for Wiki Reader

Is your feature request related to a problem? Please describe.
The current Wiki UI is not that great looking and can be improved

Describe alternatives you've considered

  • Add a simple Wiki wand style reader with similar feature.
  • Display tags at the start
  • Add a edit button in the bottom right
  • Add a button index button in the left top
  • add pop up wiki reader
  • add map reader

Additional

wiki wand

Map Upload Freezing

I can't upload a map without it being stuck in the loading phase and then becoming unresponsive. I tried making the image significantly smaller but that didn't seem to help. Both images are under the 16384×16384 pixels limit.
my specs:
Device name DESKTOP-7GFRN9S
Processor Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 3.19 GHz
Installed RAM 16.0 GB
Device ID 7774AE94-5C68-45F2-BE02-24C5C2F89ACC
Product ID 00330-80000-00000-AA146
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display

I am using version 0.1.1g of the program.

Graph System to visualize relationship between elements

Is your feature request related to a problem? Please describe.
There is no tool or system to visualize the relationship between two character (or any elements)

Describe the solution you'd like
A graph system will be a new tab added to the world maker that will make the visualization of the events easy and clear.

List of features

  • clear UI and tack tile experience
  • ability to add or remove multiple node
  • show what kind of relationship the elements have
  • create and remove graph map (place where the graphs will be stored)
  • double-click on any node will open the article reader
  • pan and zoom like how map system work
  • a graph node viewer (GRAPH INDEX) like the atlas in map system
  • a filter system to view the relationship

Additional context
the current design of the graph system

  • minimal view
    Desktop - 2

  • with graph node inspector opened and the side panel open
    Desktop - 1

New Resource System

Is your feature request related to a problem? Please describe.
Godot can't Import Images or Audio with out importing it. This is a major problem while using BBCode as [img] tag can't load png or any other image

Describe the solution you'd like
A new Resource system is need to be proposed, with the following features

- A Resource Manager Dashboard

  • Add a search and filter bar similar to Wiki Dashboard
  • Resource Preview
  • Add new Resource Button that supports Audio, Image and Wiki
  • Add a Resource list
  • Add Folder List
  • Add button for navigation

- A Resource Select PopUp Dialog

  • add a search bar
  • add resource list
  • add resource path
  • add resource preview
  • add select button

Additional context
Add any other context or screenshots about the feature request here.

Unable to open scenes in Godot Editor

Problem: Unable to open Scenes in Godot Editor

Short description: Godot Editor shows error when ever a scene is opened

System Info

Operating System: Kubuntu 20.04
KDE Plasma Version: 5.18.8
KDE Frameworks Version: 5.68.0
Qt Version: 5.12.8
Kernel Version: 5.13.0-41-generic
OS Type: 64-bit
Processors: 12 × AMD Ryzen 5 3600 6-Core Processor
Memory: 15.6 GiB of RAM

Screenshot:

Peek 2022-05-20 12-24

Possible cause

Singletons

  • res://singletone/Editor_setting.gd
  • res://singletone/project_setting.gd
  • res://singletone/system_data_manager.gd

does not load root res:// folder as a project workspace when running a scene in the Godot Editor

Possible solution:

res://singletone/Editor_setting.gd, res://singletone/project_setting.gd and res://singletone/system_data_manager.gd needs to be re-written add a temporary save file for testing needs to be added

Crash when value in inspector is changed after deleting map pin

Describe the bug
World Maker crashes whenever the map pin is deleted and then the value in inspector changed.

To Reproduce
Steps to reproduce the behaviour:

  1. Go to map system
  2. Right click and then select edit pin
  3. Right click and Delete map pin
  4. Change value in Inspector

Expected behaviour
The Inspector should just go back to Empty

Screenshots

Peek 2022-05-23 09-20

Desktop (please complete the following information):

  • OS: Kubuntu
  • Version 20.04

Additional context

--- nothing ---

Edit button not working in the card

Problem: Edit button not working in the card

Operating System: Kubuntu 20.04
KDE Plasma Version: 5.18.8
KDE Frameworks Version: 5.68.0
Qt Version: 5.12.8
Kernel Version: 5.13.0-41-generic
OS Type: 64-bit
Processors: 12 × AMD Ryzen 5 3600 6-Core Processor
Memory: 15.6 GiB of RAM

how to recreate the problem -

  • right click to flip the card and then click on the edit button

Peek 2022-05-19 22-34

solution to the problem:

Emit signal when the button is pressed to open wiki editor.

Map comment a bit of rework

Map comment by itself works fine, but I think It can be improved by making the text show up upon hovering the mouse over the button

Can't have other winodws over the World Maker window.

I cannot place other windows, for example Discord, over the World Maker window, in order to see other windows I have to close or minimize the program.

I'm on a Windows 10 computer and my system stats are:
Processor: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz 3.00 GHz
8 gigabytes of ram.
64 bit operating system.

Pop-Ups are not at the Center

Problem: Pop-ups like wiki reader are not at the centre which is causing issues reading and interacting with them

screenshots:

Peek 2022-05-20 19-10

Peek 2022-05-20 19-12

Map Wiki Reader - bug

Describe the bug
Map wiki reader doesn't work.

To Reproduce
Steps to reproduce the behavior:

  1. Go to map tab
  2. Double click on a map pin

Expected behavior
A Wiki reader should slide up in the left hand side

Additional context
The wiki reader is originally set to not show up in case the map wiki is null or empty

100% GPU Usage

Describe the bug
I'm not clear on if this is a bug or intentional ( Wonderdraft is also a GPU hog, but they have a specific reason related to coastline generation ), but booting this app brings my GPU to 100% allocation. Notably, I'm using an AMD GPU. I understand you've only tested with NVIDIA.

Desktop (please complete the following information):

OS: Pop!_OS 22.04 LTS x86_64
Host: X570 AORUS MASTER -CF
Kernel: 6.0.6-76060006-generic
Uptime: 26 days, 8 hours, 46 mins
Packages: 3854 (dpkg), 9 (snap)
Shell: fish 3.3.1
Resolution: 2560x1440, 1920x1080
DE: GNOME 42.5
WM: Mutter
WM Theme: Pop
Theme: Pop-dark [GTK2/3]
Icons: Pop [GTK2/3]
Terminal: gnome-terminal
CPU: AMD Ryzen 5 3600 (12) @ 3.600GHz
GPU: AMD ATI Radeon RX Vega 56/64
Memory: 18100MiB / 32048MiB

Map symbol creator is broken and doesn't display images properly

Describe the bug
The map symbol creator doesn't work properly and doesn't display the image. It also not able to store the offset values.

To Reproduce
open the symbol creator and start filling it up with values

Expected behavior
The map symbol creator should store the icon offset value and display the image properly

Screenshots
[will be added]

Map article reader not displaying the article properly

Describe the bug
The article doesn't occupy all the space in the bottom, which makes it difficult to read.

To Reproduce
double-click on a pin with an article

Expected behavior
The article should expand and cover all the space.

Screenshots
Peek 2022-06-01 23-07

Additional context
Add any other context about the problem here.

New UI for Map Pin Template Creator

Is your feature request related to a problem? Please describe.
The UI for Map pin template creator is rubbish and doesn't work properly.

image

Describe alternatives you've considered

A new UI needs to be implemented to make the Map Pin Template Creator easier to use and less buggy.
Map Symbol Template
Map System Template #2

Additional context
No context needed it has to be changed

Pop menu sometimes doesn't work when Right clicked on a map pin.

Problem: When right clicked on a map pin. The pop up menu doesn't work sometimes.

Instead of showing edit and delete it shows delete map and add.

Operating System: Kubuntu 20.04
KDE Plasma Version: 5.18.8
KDE Frameworks Version: 5.68.0
Qt Version: 5.12.8
Kernel Version: 5.13.0-41-generic
OS Type: 64-bit
Processors: 12 × AMD Ryzen 5 3600 6-Core Processor
Memory: 15.6 GiB of RAM

Cause:

Godot handle inputs in a order of _Input > gui_input > unhandled_input > area2D_input.

For some reason the area2D mouse_enter and mouse_exit doesn't work properly in godot. Which is used to handle the mouse input on the map pin.

This is most likely cause of the glitchy behaviour.

Add pin and delete map bug

Describe the bug
The users are able to add pin and delete map even when there is no map

To Reproduce
Steps to reproduce the behavior:

  1. Right Click and add pin or delete map

Expected behavior
These options should be disabled

Linked Map - map pin property causing cyclic dependency.

Describe the bug
A cyclic error occurs when linking a map via linked map pin properties. This happens when the Map has a pin that tries to load itself which confuses the engine. More explanation :- Video by Godot tutorial explaining this. Apparently it only happens when loading something. The already cached will work normally without any error.

To Reproduce
Steps to reproduce the behaviour:

  1. Select any map
  2. Right Click → New → Pin (new pin will be added to the map)
  3. Select the current map
  4. Right Click → go to map (to check if it's working)
  5. Exit
  6. Reopen the app

Expected behaviour
The app should just open normally and does not cause any error

Spelling of Search is wrong

Problem: the spelling of the wiki-dashboard search is wrong and needs to be fixed

Screenshot_20220520_113619

Solution: Change the spelling to Search

Android Port for world maker

Is your feature request related to a problem? Please describe.
There is no android port for the world Maker.

Describe the solution you'd like
A port for world maker is need with more or less same feature as the Desktop App with added feature like

  • Gesture support
  • Window scaling
  • performance improvement

So far app just works and doesn't have any feature

Screen_Recording_20220529-234716_World.Maker.mp4

This is a working demo for the Android port on a Samsung Tab S6. =

Additional context
Mobile support is not currently in my priority list, but we will still try to optimize it for low performance tab as possible.

Symbol template system is broken does not work

Describe the bug
The symbol template system that let user assign an image of there choosing to the map is broken. L

To Reproduce
Steps to reproduce the behavior:

  1. Go to map tab
  2. Right Click -> add pin
  3. Right click -> edit pin
  4. Click new button
  5. Fill the pop ups
  6. Select the new created templated
  7. Exit and reopen
  8. The pin will remain the same

Expected behavior
The map pin once assigned to the pin should not change or revert back to default pin.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • not specific to a system

Additional context
The new asigned icon also bugs out.

Add Map Comment

Is your feature request related to a problem? Please describe.
There is no way to add comments or notes on to the Map. Which makes things difficult to know what is going on.

Describe the solution you'd like
Add a map comment that lets you -

  • resize the comment window
  • hide window button
  • add text
  • add title
  • support BBcode
  • Draggable

Additional context
Make the background transparent

image
image

Pin linked to map

Is your feature request related to a problem? Please describe.
There is no way to link one map with other map

Describe the solution you'd like
A way to link map need to be added that let user jump between map using the pin

Peek 2022-05-28 18-49

image

Additional context
The UI is already there and only thing left is to add code

📌 There are no Unit Tests

There are no unit tests for testing the scripts and functionality of the world maker. This is a fatal flaw in the development and this can result in future problems. Thus, Unit testing needs to be started as soon as possible.

This thread will be updated as new test are added for the old code.

Conformation dialogue before deleting map

Is your feature request related to a problem? Please describe.
When deleting a map there is no conformation dialogue box that prevent accidental deletion

Describe the solution you'd like
add a conformation dialogue to prevent accidental deletion.

Moving To Godot 4.0

After tinkering around with Godot 4.0_rc_5. I think I should start shifting the project to latest versions of Godot.

Application Window Sizing Issue

Describe the bug
When opening the program, it opens in the top left corner, slightly off-screen, and is unable to be dragged or resized. When changing the high DPI scaling override to be handled by the application, the program is sized properly, however the UI is too small.

To Reproduce
Open the program with a 3840x2160 resolution device.

Expected behavior
The program to open properly sized and/or an option of some kind to resize UI elements.

Screenshots:
world-maker-no-scaling
wm-scaling-settings
world-maker-scaling

Desktop:

  • OS: Windows 10 Pro
  • OS build: 19043.1706

Additional context
Sizing issue occurs on a Windows 10 machine using a 3840x2160 resolution television as a monitor.

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