Comments (3)
Did you make the latest changes to Obstacle? Under this under the account https://github.com/siroccam ? If so, doesn't really matter which account you use, just try to stick to one of them haha.
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Weird, that's a separate account...but yeah that's me. I'll try to get that straightened out.
from frupal.
No problem, was just super confused at first. Regarding the Obstacle class itself, it won't need an enum for types. The types should be defined in a separate text file that's loaded at runtime. The type could be a string or an int.
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Related Issues (15)
- Test
- Add Purchase Option
- Ships
- Stretch: Random Map Generation
- Make derived classes for every item type
- Implement all item classes (as bare classes) HOT 1
- Implement walking into items
- Item: Treasure chest
- Die at zero energy HOT 1
- Map: Storing and retrieving data from the map HOT 3
- Finish UI
- Implement Item loading from text file
- Implement Item functionality
- UI Implementation for map save load.
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