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Implements cards deck to some board components
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Roll dice is dependant of player characteristics
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Add healthcheck logic
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Secure ID Generation for rooms and players
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Add details to /update endpoint on case of room close
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Design lobby or mechanic for waiting players
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Implement game endpoints
- /game
- test endpoint
- /game
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/game/test
- test endpoint
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/game/register
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add player characteristic to server storage
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/game/update?roomId={int}
- update state
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/game/join?roomId={int}
- join room / add player to room
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/game/roll?roomId={int}&playerId={int}
- roll dices
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- MoveCommand
- Classic role dice
- Keep track of board and players