mattbenic / unity35androidsplitter Goto Github PK
View Code? Open in Web Editor NEWTool to split a Unity 3.5.x project into an installer apk and data apk to meet Google Play's 50 MB requirement
Tool to split a Unity 3.5.x project into an installer apk and data apk to meet Google Play's 50 MB requirement
First of all, thanks for sharing your great project. It seems to be exactly what i need for my project!
When following along your steps I get the following error:
06-20 11:53:07.320: W/dalvikvm(10191): Unable to resolve superclass of Lcom/flk/unityLauncher/UnityLauncherNativeActivity; (159)
06-20 11:53:07.320: W/dalvikvm(10191): Link of class 'Lcom/flk/unityLauncher/UnityLauncherNativeActivity;' failed
06-20 11:53:07.320: W/System.err(10191): java.lang.ClassNotFoundException: com.flk.unityLauncher.UnityLauncherNativeActivity
06-20 11:53:07.320: W/System.err(10191): at java.lang.Class.classForName(Native Method)
06-20 11:53:07.320: W/System.err(10191): at java.lang.Class.forName(Class.java:217)
06-20 11:53:07.320: W/System.err(10191): at java.lang.Class.forName(Class.java:172)
06-20 11:53:07.320: W/System.err(10191): at com.flk.unityLauncher.CustomUnityPlayerProxyActivity.onCreate(CustomUnityPlayerProxyActivity.java:32)
06-20 11:53:07.320: W/System.err(10191): at android.app.Activity.performCreate(Activity.java:5206)
06-20 11:53:07.320: W/System.err(10191): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1083)
06-20 11:53:07.320: W/System.err(10191): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2064)
06-20 11:53:07.320: W/System.err(10191): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2125)
06-20 11:53:07.325: W/System.err(10191): at android.app.ActivityThread.access$600(ActivityThread.java:140)
06-20 11:53:07.325: W/System.err(10191): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1227)
06-20 11:53:07.325: W/System.err(10191): at android.os.Handler.dispatchMessage(Handler.java:99)
06-20 11:53:07.325: W/System.err(10191): at android.os.Looper.loop(Looper.java:137)
06-20 11:53:07.325: W/System.err(10191): at android.app.ActivityThread.main(ActivityThread.java:4898)
06-20 11:53:07.325: W/System.err(10191): at java.lang.reflect.Method.invokeNative(Native Method)
06-20 11:53:07.325: W/System.err(10191): at java.lang.reflect.Method.invoke(Method.java:511)
06-20 11:53:07.325: W/System.err(10191): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1006)
06-20 11:53:07.325: W/System.err(10191): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:773)
06-20 11:53:07.325: W/System.err(10191): at dalvik.system.NativeStart.main(Native Method)
06-20 11:53:07.325: W/System.err(10191): Caused by: java.lang.NoClassDefFoundError: com/flk/unityLauncher/UnityLauncherNativeActivity
06-20 11:53:07.325: W/System.err(10191): ... 18 more
06-20 11:53:07.325: W/System.err(10191): Caused by: java.lang.ClassNotFoundException: com.flk.unityLauncher.UnityLauncherNativeActivity
06-20 11:53:07.325: W/System.err(10191): at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:61)
06-20 11:53:07.325: W/System.err(10191): at java.lang.ClassLoader.loadClass(ClassLoader.java:501)
06-20 11:53:07.325: W/System.err(10191): at java.lang.ClassLoader.loadClass(ClassLoader.java:461)
06-20 11:53:07.325: W/System.err(10191): ... 18 more
This indicates that the super class of UnityLauncherNativeActivity can't be resolved. I am under the impression that the classes.jar that I have copied from the Unity folder is somehow ignored. Could this be the case? Am I missing something, or is it a bug within this project?
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.