mathewwi / customizemii Goto Github PK
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Automatically exported from code.google.com/p/customizemii
I'm trying launche a wad file using TransmitMii
I load my USB Loader GX and i go in the page of channels. From the pc i
select the wad file and i put the correct ip in the text box.
I choose launch and i confirm on the wii. All wad files i've tried there is
always the error "the files is not a wad file" or similar
Original issue reported on code.google.com by [email protected]
on 10 Dec 2009 at 7:03
Hi, with the versión 3.0 the complex forwarder does not work properly for
me. I suppose because of my devkitPPC version. With Customizemii v2.31 works
perfect.
May ask you something, with the Customizemii v2.31 forwarders created, are
they compatible with usb2?
Thanks in advance.
Great job.
Original issue reported on code.google.com by [email protected]
on 17 Apr 2010 at 10:11
Thought this might make things a little more convenient (at least in
windows).
Also, saving & loading the last used IP address in the registry/cfg-file
would be really nice (only have to retype the IP if your Wii DHCPs a new
one).
Original issue reported on code.google.com by [email protected]
on 5 Dec 2009 at 7:33
Attachments:
What steps will reproduce the problem?
1. Send zip file
2.
3.
What is the expected output? What do you see instead?
zip file to be sent, instead get message at 16% connection refused by
remote host
What version of the product are you using? On what operating system?
1.2
Please provide any additional information below.
Sending dol files is ok.
Original issue reported on code.google.com by [email protected]
on 26 Jan 2010 at 6:43
What steps will reproduce the problem?
1.send wad with transmit mii (WIISX base wad from customize mii)
2.save to sd card
3.attempt installation
What is the expected output? What do you see instead?
return error ...-1 no install. I manually moved the wad onto the SD and it
installed just fine so there is no error in the wad itself.
Tried again with FCEU Wad and received stack dump after transmit.
Tried a third time, again with FCEU wad, transmit completed "transmitted
1707.94 kb in 28330 milliseconds..." I selected install from the prompt and
received >>reading WAD data... error...-1 But again installed fine when i
manually added it to my SD card.
What version of the product are you using? On what operating system?
Transmit mii 1.15
Customize Mii 2.01
Wii System Menu 4.1U
USB Loader GX rev874
16GB SDHC
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 31 Dec 2009 at 9:26
Would it be possible to add in marcan's nand loader? CrapWii has it as a nand
loader...
Original issue reported on code.google.com by [email protected]
on 14 Mar 2010 at 3:35
I was thinking since, HBC lets you wiiload maybe you could add that function
to TransmitMii! :D
Original issue reported on code.google.com by [email protected]
on 24 Dec 2009 at 8:36
No bigger as it's rare cases (only when different frames are used for the same
item in the
animation), but...
Load the ScummVM channel in customizemii
Create WAD without making any changes
Receive message from customizemii that two of theTPLs are not required.
They are not listed in the banner.brlyt, but they ARE listed in the banner.brlan
These images relate to the dancing purple thing on the left of the screen.
The .brlyt only includes the first image
The .brlan includes a list of all three images that make up the animated sprite.
Original issue reported on code.google.com by [email protected]
on 9 Jan 2010 at 12:15
What is the expected output? What do you see instead?
1. sometimes cant extract icon image (error message).
2. wii files corrupted after open the channel
What version of the product are you using? On what operating system?
customizemii 2.2
windows xp sp3
Please provide any additional information below.
tried waninkoko and comex nand loader with/without lz77.
sound (.wav loop) with almost 30 seconds
security checks ON
using wad installer 1.5 GUI
channels i tried to make: super mario war, wii64 and wiisx
Original issue reported on code.google.com by [email protected]
on 14 Feb 2010 at 4:28
Enhancement Request:
It would be cool if you could swap out the entire banner/icon by importing
.bnr (000000.app) files. Even better would be the ability to extract
opening.bnr files directly from .iso files, but that might be a stretch.
The reason for this is that I like making game forwarder channels for USB
Loader GX, and I use the banners directly off of the games themselves as my
channel banners. You could also provide the ability to export the .bnr
files so legal banners could be distributed without the need to package a
whole wad (smaller file size for distribution, plus some websites ban wads
outright).
Original issue reported on code.google.com by [email protected]
on 28 Apr 2010 at 12:24
Would it be possible to add an function to CustomizeMii so that the
Channels won't appear on the Playlog, like HBC can? Would be awesome :).
Thanks in advance!
Original issue reported on code.google.com by [email protected]
on 19 Apr 2010 at 9:10
Sorry for all of the requests, I'm just trying to get in there before 1.3
comes out!
Can you make it accept .bns files as well as .wavs for sound please? All
it needs to do it take the .bns and add an imd5 header.
bns.py is available from the wii.py github so it's fairly easy to
create .bns files now. bns.py only makes stereo files at the moment, but
I'm working on how to edit the stereo file to make a mono bns which
actually isn't that hard - ust a bit fidly.
BNS gives a rough compression ratio of 3.5 : 1 which is nice!
Thanks
Original issue reported on code.google.com by [email protected]
on 9 Dec 2009 at 7:02
Thanks!
Original issue reported on code.google.com by [email protected]
on 8 Dec 2009 at 10:58
When I boot CustomizeMii 2.2 Mono, even though it asks me to make common-
key.bin, it will not find it, and say it doesen't exist.
Ubuntu Linux 9.10
Original issue reported on code.google.com by [email protected]
on 21 Feb 2010 at 10:56
What steps will reproduce the problem?
1. I tried to create a complex forwarder, by click at the button "Forwarder"
2.
3.
What is the expected output? What do you see instead?
At the compiling, an error ocurred and a windows says me: "An error ocurred
during compilin!"
What version of the product are you using? On what operating system?
Last version, 2.1
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 20 Jan 2010 at 3:14
This app just gets better and better! Thanks.
It would be nice to have an extra button in the Options tab, when clicked
it would fill in the fields as follows:
JAP: APP チャンネル
ENG: APP Channel
GER: APP Kanal
FRA: Chaîne APP
SPA: Canal APP
ITA: Canale APP
NED: APP Kanaal
Better still there would be a field for "APP", and it would create the
titles based upon the APP field and the table above. Thanks.
Original issue reported on code.google.com by [email protected]
on 8 Jan 2010 at 9:12
I couldn't figure out how to take a sound.bin (bns) from one wad to another
easily. If I use the source tab it tells me there was an error reading the
wave.
It would be great if it could accept sound.bin (bns) in the source tab, or
the options tab please?!
Original issue reported on code.google.com by [email protected]
on 29 Apr 2010 at 8:50
What steps will reproduce the problem?
1. Download CustomizeMii 2.1
2. Load a channel
3. Go to forwader => complex forwader
What is the expected output? What do you see instead?
I don't have the forwader window.I have a error message "The format of the
chain of entry is incorrect" (translation from french "Le format de la
chaîne d'entrée est incorrect")
What version of the product are you using? On what operating system?
I use the last version (2.1) on Windows 7.
Please provide any additional information below.
I see that the ForwardMii plugin in CustomizeMii 2.1 is the old 1.1
version.I update it to 1.2 but there is still an error.
And sorry for my bad english,i'm french :)
Original issue reported on code.google.com by [email protected]
on 19 Jan 2010 at 7:34
What steps will reproduce the problem?
1. I create a .wad with the NeoGamma .dol
2. Install it with Wad Manager and it runs perfectly
3. When trying to exit with the NeoGamma Exit option, I get the Code Dump error.
What is the expected output? What do you see instead?
I expect it to go back to the Wii Menu. I see instead the error.
What version of the product are you using? On what operating system?
CustomizeMii 2.0 on WinXP.
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 27 Dec 2009 at 10:10
Attachments:
What steps will reproduce the problem?
1. load a wad in customizemii
2. replace something
3. send to wii (success)
4. customizemii asks if I want to save
5. I say yes
6. save dialogue box pops up (default file name is just -.wad)
7. I give it a proper name, like channel.wad
8. I click save
9. customizemii throws an error.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
2.1
Please provide any additional information below.
It might be just my computer. I'll post the error logs later.
Original issue reported on code.google.com by [email protected]
on 22 Jan 2010 at 7:06
Since this program already has all the necessary functions to change the
contents of a wad, encrypt new contents, update the TMD, etc..., I would be
grateful for the ability to say
unpack a wad to a folder and decrypt the contents
pack a folder containing the necessary contents into a wad
update the hashes on the TMD to match the contents
i realize that there are already tools available to do this on the 3 major
OSes, but they are all CLI and cumbersome to use (especially the windows
tools). Please consider it :)
Original issue reported on code.google.com by [email protected]
on 24 Jan 2010 at 5:11
What steps will reproduce the problem?
1. Download Customizemii 3.11
2. Run:
$ mono CustomizeMii.exe
3. Errors ensue.
What is the expected output? What do you see instead?
Expect to have a GUI opened up. Instead an error prints out saying an error
has occurred (log attached).
What version of the product are you using? On what operating system?
3.11
Linux laptop 2.6.33-ARCH #1 SMP PREEMPT Mon Apr 5 05:57:38 UTC 2010 i686
Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz GenuineIntel GNU/Linux
Please provide any additional information below.
I understand this is supposed to work, so it is possible it is just
something wrong with my setup.
Error log attached.
Original issue reported on code.google.com by mjbauer95
on 21 Apr 2010 at 3:23
Attachments:
What steps will reproduce the problem?
1. select waninkoko nand loader
2. create wad
3. install wad
4. run channel
5. it's not using waninkoko nandloader- I assume it's using comex
What is the expected output? What do you see instead?
Should see red "loader" flash after pressing start, and holding down reset
should show waninkoko video mode selector
What version of the product are you using? On what operating system?
v1.2 / winxp
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 8 Dec 2009 at 9:26
What steps will reproduce the problem?
1. Chose Complex Forwarder
2. enter the correct information
3. Fail miserably
What is the expected output? What do you see instead?
IT should work as advertised... I'm not sure what else I should say.
What version of the product are you using? On what operating system?
CustomizeMii 1.2 on Windows Vista
Please provide any additional information below.
I love this program, it's helped a lot. The simple forwarder creator works
perfectly. I may not have Devkit installed properly to, but thats only
because I can't find a readme or ANYTHING that tells me how to install it
properly. Not on their website and not on Wiibrew.
Original issue reported on code.google.com by [email protected]
on 5 Dec 2009 at 10:09
Whenever i press the forwarder button, it will not ask for a complex or
simple forwarder, it will just bring up the box for a simple one. :( help
Original issue reported on code.google.com by [email protected]
on 5 Feb 2010 at 11:22
How about making wads from nothing?
Not using a base, but making each new wad from scratch in a "wysiwyg"-like
environment.
Creating everything from scratch would be more work, but a gui like this
would inspire creativity in everyone :P
Would be the best wad creator ever:)
Original issue reported on code.google.com by [email protected]
on 20 Jan 2010 at 9:16
What steps will reproduce the problem?
1. Select any source wad
2. Click "Forwarder...", then select simple or complex forwarder, and enter
your folder name (ex. WiiExplorer)
3. Click "Create Wad" button
What is the expected output? What do you see instead?
Finished forwarder wad is expected, CustomizeMii gives error shown above
instead.
What version of the product are you using? On what operating system?
CustomizeMii 1.2 with ForwardMii.dll included, devkitpro installed with
libogc from the downloads page extracted to the devkitpro folder
Please provide any additional information below.
I've successfully created regular wads with this program and with wadder as
well, so I think I'm doing everything right. Not familiar enough with code
to find the problem but the site below lists common causes of this
error in .net applications if it helps. Thanks
http://forums.aspfree.com/net-development-11/common-causes-of-object-reference-n
ot-set-to-an-instance-45799.html
Original issue reported on code.google.com by [email protected]
on 5 Dec 2009 at 5:20
What steps will reproduce the problem?
1. Try to Launch the program
2.
3.
What is the expected output? What do you see instead?
For SOMETHING to happen. Instead, NOTHING happens
What version of the product are you using? On what operating system?
2.0
Please provide any additional information below.
I've got the framework, XP SP3
Original issue reported on code.google.com by MangoScango
on 23 Dec 2009 at 3:40
When opening TransmitMii, it goes and checks for updates BEFORE loading the
UI and waits for the update call to finish. This also makes the app take a
long time to load.
I fixed this by replacing the call to UpdateCheck() with an async invoke:
MethodInvoker AsyncUpdate = new MethodInvoker(UpdateCheck);
AsyncUpdate.BeginInvoke(null, null);
This will make the application start much faster, and if there's a new
update, it will still show the dialog like normal.
Original issue reported on code.google.com by [email protected]
on 3 Jan 2010 at 2:23
Attachments:
I have found some interesting uses for CustomizeMii and ShowMiiWads that I
would love to share with other users but I don't see any appropriate
section and/or formum to do so...is there one?
Couple interesting uses:
1. Use CustomizeWii to make the WADInstaller WiiBrew application a
channel. The Exit To Loader does not work but otherwise it work great.
This way if you are tinkering with Homebrew Channel or Homebrew Launcher
and accidentally delete them you can always re-install them using the
WADInstaller channel.
2. Using a combination of BootMii, CustomizeWii and ShowMiiWads you can
get your Wii to automatically boot any Wiibrew DOL application that you
want on startup. Instruction on how to do this (and even retain the
Homebrew Channel) are posted on the BootMii forum. Do a search for
LordAshes.
Original issue reported on code.google.com by [email protected]
on 1 Dec 2009 at 11:45
Would it be possible to remove the Loading, Please Wait message when an
image is selected or at least have an option to show or remove this
message from the forwarder?
Original issue reported on code.google.com by [email protected]
on 8 Mar 2010 at 11:59
What steps will reproduce the problem?
1.open the project and build solution
What is the expected output? What do you see instead?
the build is stopped because it cant find a file
linux is case sensitive
What version of the product are you using? On what operating system?
ubuntu/monodevelope
Please provide any additional information below.
change resourses.resx line 125 to
../Resources/instructions.rtf
the first r should be R
-----------------------
also, i cant figure out where to put the forwardmii.dll. this project
really wants it to build. where is it looking?
Original issue reported on code.google.com by [email protected]
on 5 Dec 2009 at 10:49
What steps will reproduce the problem?
1.Select "Complex Forwarder"
2.Fill in the information
3.Get an extremely annoying error message over and over again...
What is the expected output? What do you see instead?
For the program to create a forwarder, not fail
What version of the product are you using? On what operating system?
2.0, latest devKITs and the libOGC from this site. Vista 64x
Please provide any additional information below.
Sorry to post this again, but it was removed last time before I could tell
you that I couldn't find the source code you were talking about, and also
that I have no clue wiht I would do with it.
Perhaps I'm missing a file somewhere, something you might have forgotten
that you need for this feature to work? I'm at a loss and really need help.
Original issue reported on code.google.com by [email protected]
on 27 Dec 2009 at 5:12
Attachments:
What steps will reproduce the problem?
1.I use option, where Forwarder Channel load boot.dol in SD Card. Channels
WORKS great in Wii, but when try to EXIT back to HBC or reboot Wii,
nothing happens.
What is the expected output? What do you see instead?
Black screen or black screen with lot of white error text.
What version of the product are you using? On what operating system?
CustomizeMii 3.0 (NAND Loader: Waninkoko) + Wii 3.1e
Please provide any additional information below.
Those GX game emulators seems to works just fine (FCE Ultra GX, Snes9x GX)
but others stuff dosen't work: Kidspaint, OpenTyrianWii, WiiXBall,
MahjonggWii, BlueMSX-Wii, Quake, Wiiero, Giddy 3...
Original issue reported on code.google.com by [email protected]
on 5 Apr 2010 at 8:26
have updated to rev9
then try to compile the customizemii/forwardmii
but obtain compile error on customizemii about the compiler can't find the
assembly"ForwarMii"
thx
Original issue reported on code.google.com by [email protected]
on 6 Dec 2009 at 7:23
hello,
think your app doesn't support the japanese font
so that will be very nice if that could support it for japanese channel
title
thx in advance for all your work
Original issue reported on code.google.com by [email protected]
on 25 Nov 2009 at 9:38
Seems the apps not work under windows 7
i obtain a 80004005 error when launch the app
windows 7 ultimate
Original issue reported on code.google.com by [email protected]
on 1 Dec 2009 at 3:35
Me again, sorry!
1. I have a channel with a .tpl with dimensions of 154x154.
2. I have changed the .brlyt to state the .tpl is now 240x120.
3. When I replace the .tpl, with a .png of the new size it is converted
back to the old .tpl size.
4. I would like it to make the new .tpl with dimensions 240x120 - same as
input.png
Please can you add an option to use the dimensions from the input.png,
rather than using the size from the replaced .tpl?
I know this isn't as brick safe so would need warnings, etc.
I managed to do this with a work around by editing the brlyt so it would
let me delete the relevant .tpl, then when I re-added it the new size was
used. Then I changed the brlyt back to match. But a shortcut would be
nice please.
Thanks again.
Original issue reported on code.google.com by [email protected]
on 17 Jan 2010 at 12:36
Can there be a help file made for this application? I really don't
understand it too well.
Original issue reported on code.google.com by [email protected]
on 12 Nov 2009 at 11:49
When ever I load CustomizeMii inside of Mono on Kubuntu Linux, it will not
display text, anywhere, but it will display text on the tabs... help please!
Original issue reported on code.google.com by [email protected]
on 21 Jan 2010 at 7:33
This is minor so you may choose not to fix it. However, if icon.brlan is
made from an .xmlan that looks like this:
<?xml version="1.0"?>
<xmlan version="1.1.0BETA" framesize="1000" flags="01" />
I.e. with no animation (this is a valid brlan/xmlan). Customizemii gives
an error whenever adding or removing images to the icon. I imagine the
same is true of banner.brlyt. The error is:
The index is outside of the array.
Original issue reported on code.google.com by [email protected]
on 24 Jan 2010 at 9:40
Please?
Original issue reported on code.google.com by [email protected]
on 8 Dec 2009 at 10:58
It would be great if you could add an option to the Extract button on the
Option tab.
Along with Sound, Images, Dol, you could include .brl*
Selecting brl* would extract all brlyt and brlan files (icon and banner) to a
specified folder in one go.
Given the names are constant they can all go to the same place.
Thanks
Original issue reported on code.google.com by [email protected]
on 9 Jan 2010 at 2:43
I´ll tell you my problem:
When I modify Banner and Icon graphics from any wad, and replace them with
customizemii 2.01 (png to tpl), I compile wad and install in my wii with
wadmanager. Then when I visualize my channel on my wii, graphics are skinny
(in zooms and moves you can see non-cool square deformations).
Can you help me?
Thanks!
Sorry my bad english.
Original issue reported on code.google.com by [email protected]
on 3 Jan 2010 at 8:08
Can you add the spanish and asturian languages in customizemii?
I can translate it. If you are interested, you can send me a e-mail
([email protected]).
Bye.
Original issue reported on code.google.com by [email protected]
on 26 Apr 2010 at 1:03
Would like to ask to 2 features if possible:
1 - To allow the forwarding to a list of app directory in order
(ex:)
1 - SD:/apps/App1/boot.elf
2 - SD:/apps/App1/boot.dol
3 - SD:/App1/boot.dol
4 - USB:/App2/boot.dol
2 - One awesome thing would be forwarding through button press like "Crazy-
intro".
Thank you....
Original issue reported on code.google.com by [email protected]
on 1 Mar 2010 at 6:32
What steps will reproduce the problem?
1. Use CustomizeMii 1.2 and load a Wad.
2. Then click Options and change to a different dol.
3. It completes successfully and then you get an error dialog about an
unhandled exception.
What is the expected output? What do you see instead?
No error. Instead I get an error message.
What version of the product are you using? On what operating system?
1.2 on XP Sp3 with .Net 1.1, 2.0, 3.5.
Please provide any additional information below.
************** Exception Text **************
System.IO.IOException: The directory is not empty.
at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate
method, Object[] args, Boolean synchronous)
at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args)
at System.Windows.Forms.Control.Invoke(Delegate method)
at CustomizeMii.CustomizeMii_Main.bwCreateWad_RunWorkerCompleted(Object
sender, RunWorkerCompletedEventArgs e)
at
System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEv
entArgs
e)
at System.ComponentModel.BackgroundWorker.AsyncOperationCompleted(Object
arg)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
CodeBase:
file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CustomizeMii
Assembly Version: 1.2.0.0
Win32 Version: 1.2.0.0
CodeBase:
file:///C:/Wii/Utilities/Wad%20Tools/CustomizeMii%201.2/CustomizeMii.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e
089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/Sy
stem.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50
a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System
.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Original issue reported on code.google.com by [email protected]
on 18 Dec 2009 at 1:26
If the entry's for .dol .elf .wad are not in the registry the program
returns a null value to bypass this just create the entry first using
Registry.SetValue(regKey, "", ""); on line 60 in
TransmitMii_Associations.cs and it will not return a null.
Kris
Original issue reported on code.google.com by [email protected]
on 11 Dec 2009 at 1:58
Attachments:
What steps will reproduce the problem?
1. creating complex forwarder
2. with a 4:3 png
3. test whith NAND comex and NAND waninkoko
What is the expected output? What do you see instead?
customizemii don't make the .wad and say me:
"something's wrong with the tempory files, you may have to start again.
What version of the product are you using? On what operating system?
Windows Seven 34bits - CustomizeMii version 2.31
Please provide any additional information below.
...
Original issue reported on code.google.com by [email protected]
on 19 Mar 2010 at 7:28
What steps will reproduce the problem?
1.Loading MPlayerCE(with Wii) or (No Wii)
2.Send wad for HB1.0.5+ and IOS61
3.When downloaded into wii HB prompted to install, and gives this error and
asks for restart wii.
What is the expected output? What do you see instead?
Wad to be installed and reboot system. Wad not installed.
What version of the product are you using? On what operating system?
customizemii 2.2, HB 1.06 with IOS61 on Wii 4.2u.
Please provide any additional information below.
well not sure if what I'm doing is correct or wrong.
Original issue reported on code.google.com by [email protected]
on 11 Feb 2010 at 12:18
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.