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WildTetris

version C++ GitHub Issues Contributions welcome License

WildTetris is a simple console based tetris game built in C++ for windows.

Getting Started

Prerequisites

  • Windows 7/8/8.1/10 operating system
  • GCC Compiler with C++ 17
  • Make (optional)

Building or Installing

Run:

> make build

Then go to the bin folder, and start the game with the file called wildtetris.exe. Or run:

> .\bin\wildtetris.exe

Deployment

If the building was successful and the bin/wildtetris.exe file were created but the game didn't start or it immediatly crashed, then copy the libgcc_s_sjlj-1.dll dll file to the bin directory and try again.

Built With

  • GCC - Compiler used
  • Make - Tool for running commands

Contributing

This project is open for any kind of contribution from anyone.

Steps

  1. Fork this repository
  2. Create a new branch (optional)
  3. Clone it
  4. Make your changes
  5. Upload them
  6. Make a pull request here
  7. Profit.

Authors

Become a Patron!

License

This project is licensed under the MIT License - see the LICENSE.md file for details

wildtetris's People

Contributors

martinkondor avatar

Watchers

 avatar  avatar

Forkers

alanrostin

wildtetris's Issues

Blocks get stuck after they hit the wall.

Each time the player hits the wall with the tetromino the tetromino itself is getting stuck on that point of the wall.

Tetrominos should only stop when they hit an object on their bottom.

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