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martinhodler avatar martinhodler commented on July 28, 2024

Which version of the importer are you using? I tried to reproduce the bug with the latest version.

At the moment linked frames will refer the same data from the aseprite file but will generate multiple sprites. The reason for that is that multiple layers would be merged to one image and some of them could contain a linked cel in it but are in combination with all layers an unique image. I'll try to find a better, more performant solution to this.

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B-Reif avatar B-Reif commented on July 28, 2024

Ah yeah, I didn't consider that the frames might not be fully linked.

I'm using version 1.0.0 of the importer.

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martinhodler avatar martinhodler commented on July 28, 2024

Can you send me a file which reproduces this error? I tried to create such a file with the latest version of the importer but wasn't able to reproduce it.

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