marth8880 / tcw-bugtrack Goto Github PK
View Code? Open in Web Editor NEWBug tracking for TCW
Bug tracking for TCW
The hud_buildinfo widget doesn't show up in-game. Might be related to the ingame_base.lvl contents.
The custom TCW sound lvl doesn't appear to be loaded in tat2w_con.
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(2619)
Combo[c09347b7]::State[JUMPATTACK_END]::Deflect failed to add Combo::Deflect (9 needed)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(2619)
Combo[c09347b7]::State[JUMPATTACK_LAND]::Deflect failed to add Combo::Deflect (10 needed)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
Weapon 'rep_weap_bldg_fambaa_shield' is not localized for stats page
Not super important but it's good to have complete localization regardless - and plus it's good to have a clear, concise debug log as well.
Clone grenade-throw uses underhand animation.
EXPECTED:
Clone grenade-throw uses overhand animation.
While moving in ball form, the Droideka mesh doesn't rotate around its center.
The Droideka doesn't have any footstep foley or fold/unfold SFX.
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
Weapon 'cis_weap_inf_electrostaff' is not localized for stats page
There's a pop in the transition between the run and fire rifle animations for Clones.
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
Weapon 'cis_weap_inf_rifle_B1' is not localized for stats page
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\WeaponMelee.cpp(3590)
WeaponMelee 'cis_weap_inf_electrostaff': more damage edges than specified 1
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_tcw_heavy_501st in data\_lvl_pc\..\..\addon\TCW\data\_LVL_PC\SIDE\501st.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in ..\..\addon\TCW\data\_LVL_PC\SIDE\501st.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Explosion.cpp(323)
Explosion "cis_inf_droideka_exp" missing effect "cis_sfx_droideka_explosion"
Encountered in tat2w_con.
[PC_modelmunge msh\com_weap_mando_sniper_rifle.msh]:_PC_WriteShadowVolume(com_weap_mando_sniper_rifle): invalid edge list (face with >128 edges)
Might cause issues with the shadow volume (such as holes). Probably not a big deal but should still be looked into.
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\MountedTurret.cpp(1641)
Mounted turret "rep_weap_inf_shield_generater TURRET1" node "rep_prop_generater" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_useforce_charge(_upper)
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation magnaguard_sabre_stand_useforce_charge(_upper)
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(2076)
Weapon "rep_weap_inf_DC-17" missing high res geometry "dc17fpm"
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
Weapon 'rep_weap_inf_portable_shield_di' is not localized for stats page
The AAT is missing particle effects for its weapon ordnance impacts/explosions.
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\CommandPost.cpp(493)
Command Post missing capture region "CP9Capture"
Keep in mind that nil-typed regions are referenced by objects based on the region's Class Properties value, not the region's name.
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(1719)
Weapon "rep_weap_tech_supermedigel" missing ordnance 0.000000 "weap_tech_supermedigel_ord"
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Not high priority, but these should still be gotten rid of.
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\CommandPost.cpp(524)
Command Post missing spawn path "spawn"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\CommandPost.cpp(524)
Command Post missing spawn path "spawn"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\CommandPost.cpp(524)
Command Post missing spawn path "spawn"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\CommandPost.cpp(524)
Command Post missing spawn path "spawn"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\CommandPost.cpp(524)
Command Post missing spawn path "spawn"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\CommandPost.cpp(524)
Command Post missing spawn path "spawn"
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