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Collider is a mobile app which allows to see data from the ATLAS experiment on your phone or tablet.

License: GNU General Public License v3.0

C++ 62.51% C 13.98% Python 5.86% Lua 1.19% Java 2.52% Objective-C++ 0.01% CMake 0.25% Makefile 0.19% HTML 5.96% Perl 0.01% CSS 0.01% Batchfile 0.02% Objective-C 4.32% TeX 0.09% Shell 0.39% Assembly 2.02% JavaScript 0.56% Roff 0.12%
atlas cern collider marmalade particle-physics

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collider's Issues

EXC_BAD_ACCESS when playing game in CheckTutorialSelection()

Game crashes at runtime. Stack trace:

* thread #9: tid = 0x2dd68e, 0x0eb8fca8 GameSceneGL.s86`GameLogicScene::CheckTutorialSelection() + 328, stop reason = EXC_BAD_ACCESS (code=1, address=0x192)
  * frame #0: 0x0eb8fca8 GameSceneGL.s86`GameLogicScene::CheckTutorialSelection() + 328
    frame #1: 0x0eb8edad GameSceneGL.s86`GameLogicScene::Update(float) + 429
    frame #2: 0x0eb123ee GameSceneGL.s86`CzApp::Update() + 670
    frame #3: 0x0eb962f1 GameSceneGL.s86`main + 833
    frame #4: 0x0eda2569 GameSceneGL.s86`IwMain + 265
    frame #5: 0x0eda6a58 GameSceneGL.s86`_IwMain + 40
    frame #6: 0x0eda68cb GameSceneGL.s86`_IwAppEntry + 27
    frame #7: 0x000071fd s3e_simulator_release`___lldb_unnamed_function38$$s3e_simulator_release + 109
    frame #8: 0x0000613a s3e_simulator_release`___lldb_unnamed_function26$$s3e_simulator_release + 218
    frame #9: 0x00006c0a s3e_simulator_release`___lldb_unnamed_function34$$s3e_simulator_release + 1034
    frame #10: 0x0000962d s3e_simulator_release`___lldb_unnamed_function44$$s3e_simulator_release + 93
    frame #11: 0x000916b4 s3e_simulator_release`___lldb_unnamed_function2165$$s3e_simulator_release + 52
    frame #12: 0x003c9928 libsystem_pthread.dylib`_pthread_body + 138
    frame #13: 0x003c989e libsystem_pthread.dylib`_pthread_start + 155
    frame #14: 0x003c6f2e libsystem_pthread.dylib`thread_start + 34

Cannot declare parameter '<anonymous>' to be of abstract type

/Users/deltutto/My_Collider/atlasapp/source/Game.cpp:11: In file included from /Users/deltutto/My_Collider/atlasapp/source/Game.cpp

/Users/deltutto/My_Collider/atlasapp/source/LiveScene.h:42: Cannot declare parameter '' to be of abstract type 'IzXomlResource' in /Users/deltutto/My_Collider/atlasapp/source/LiveScene.h

XML Parsing

Impossible to parse event xml files correctly. Online files not found. Local files are found only in the data/ directory, but then set fault. Problem is in CzXML.cpp. For now the hack is if (marker->Line > 1000000) break; on line ~ 1000.

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