marcodeltutto / collider Goto Github PK
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License: GNU General Public License v3.0
Collider is a mobile app which allows to see data from the ATLAS experiment on your phone or tablet.
License: GNU General Public License v3.0
When checking game results the score is always X/Y:
You scored X/Y! ...
error: cast from 'char*' to 'int' loses precision [-fpermissive] on line 1178 of CzString.cpp
Game crashes at runtime. Stack trace:
* thread #9: tid = 0x2dd68e, 0x0eb8fca8 GameSceneGL.s86`GameLogicScene::CheckTutorialSelection() + 328, stop reason = EXC_BAD_ACCESS (code=1, address=0x192)
* frame #0: 0x0eb8fca8 GameSceneGL.s86`GameLogicScene::CheckTutorialSelection() + 328
frame #1: 0x0eb8edad GameSceneGL.s86`GameLogicScene::Update(float) + 429
frame #2: 0x0eb123ee GameSceneGL.s86`CzApp::Update() + 670
frame #3: 0x0eb962f1 GameSceneGL.s86`main + 833
frame #4: 0x0eda2569 GameSceneGL.s86`IwMain + 265
frame #5: 0x0eda6a58 GameSceneGL.s86`_IwMain + 40
frame #6: 0x0eda68cb GameSceneGL.s86`_IwAppEntry + 27
frame #7: 0x000071fd s3e_simulator_release`___lldb_unnamed_function38$$s3e_simulator_release + 109
frame #8: 0x0000613a s3e_simulator_release`___lldb_unnamed_function26$$s3e_simulator_release + 218
frame #9: 0x00006c0a s3e_simulator_release`___lldb_unnamed_function34$$s3e_simulator_release + 1034
frame #10: 0x0000962d s3e_simulator_release`___lldb_unnamed_function44$$s3e_simulator_release + 93
frame #11: 0x000916b4 s3e_simulator_release`___lldb_unnamed_function2165$$s3e_simulator_release + 52
frame #12: 0x003c9928 libsystem_pthread.dylib`_pthread_body + 138
frame #13: 0x003c989e libsystem_pthread.dylib`_pthread_start + 155
frame #14: 0x003c6f2e libsystem_pthread.dylib`thread_start + 34
/Users/deltutto/My_Collider/atlasapp/source/Game.cpp:11: In file included from /Users/deltutto/My_Collider/atlasapp/source/Game.cpp
/Users/deltutto/My_Collider/atlasapp/source/LiveScene.h:42: Cannot declare parameter '' to be of abstract type 'IzXomlResource' in /Users/deltutto/My_Collider/atlasapp/source/LiveScene.h
Impossible to parse event xml files correctly. Online files not found. Local files are found only in the data/ directory, but then set fault. Problem is in CzXML.cpp. For now the hack is if (marker->Line > 1000000) break;
on line ~ 1000.
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