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ScreenReality

Project for the "IFT6145 - Vision 3D" class at University of Montréal.

Creates an Augmented Reality through your computer screen, after detecting your eyes position.

Prerequisites

  • OpenCV 2.4.10 : sudo apt-get install libopencv-dev
  • OpenGL & freeGLUT : sudo apt-get install libxi-dev libxmu-dev freeglut3-dev

Build

In a Linux Terminal:

git clone https://github.com/agirault/screenReality.git
cd screenReality
mkdir build
cd build
cmake ..
make
./bin/screenReality

Shortcuts

  • Q : exit application
  • F : fullscreen ON/OFF
  • I : inverts (flips upside-down) the camera image
  • C : camera display ON/OFF
  • D : detection information ON/OFF
  • +/- : Adapts camera display size
  • M : changes OpenGL PolygonMode between LINE and FILL
  • P : changes OpenGL ProjectionMode between Off-Axis and Regular
  • B : bounding box display ON/OFF

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