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pso2affixingassistant's Introduction

PSO2 Affixing Assistant

Effortless affixing solutions to PSO2 problems

Version 1.3.0

Compliant with PSO2 Swiki JP and PSO2 ARKs Visiphone JP as of April 24, 2021

Compliant with version 1.94 of Arks Layer's Affix Simulator JP

NO HASSLE Affixing Formulas at the tip of your fingers

The Affixing Assistant was designed to find the best affixing formulas to any affix you might need.
How it works:

  1. Tap on the plus button in the side bar.
  2. Tell the assistant which abilities you want to have.
  3. Pick how to make each ability you want.
  4. Enjoy! The assistant will give you the formula you need with maximized success rate.

Responsive navigation

Easily and quickly move around and zoom to visualize information.
How it works:

  1. Left click and drag (or touch and drag) to move around.
  2. Left click to perform actions like touching buttons.
  3. Scroll up and down (or pinch and zoom) to zoom into and out of the content.

Affix intermediary stages to reach your goal

The Affixing Assistant lets you even optimally produce the fodders you'll need.
How it works:

  1. Tap on the AFFIX IT button on any fodder.
  2. Pick how to make the fodder.
  3. The assistant will give you the formula you need with maximized success rate.

Transfer Abilities at 100% success rate with Special Ability Transplants

The Affixing Assistant lets you mix in Special Ability Transplants to the formula, which can reduce cost and effort to reach your goal.
How it works:

  1. Tap on the TRANSPLANT IT button on any fodder.
  2. The assistant will give you the transplant formula you need with minimized cost.

Redo any fodder or even the goal

The Affixing Assistant lets you produce the same fodders over and over again. (Warning: this will discard any previous formulas to produce the fodder)
How it works:

  1. Tap on the RE-AFFIX IT or RE-TRANSPLANT IT button on any fodder that has been produced or the goal.
  2. Pick how to remake the fodder.
  3. The assistant will give you the formula you need with maximized success rate.

Confused? Look up how to make each affix

The Affixing Assistant knows all useful ways of making all available abilities.
How it works:

  1. Tap on the book button on the side bar.
  2. Search for the ability you need and click it.
  3. The assistant will display every way it knows for making that ability.

Share! Save and share affixing formulas

The Affixing Assistant keeps your formula saved via the URL of the website.
How it works:

  1. Tap on the share button on the sidebar.
  2. Tap on the Save to Clipboard button on the menu.
  3. Share the link with friends or save it for later.

Open the Affixing Formula on Arks Layer's Affix Simulator

Probably not necessary, but if it is, then post an issue here so I can address it.
How it works:

  1. Tap on the share button on the sidebar.
  2. Tap on the Open in Affix Simulator button on the menu.

Themes at your disposal

The Affixing Assistant has bright and dark (default) themes depending on your preference.
How it works:

  1. tap on the themes button on the sidebar.
  2. The assistant will then switch the theme for you!

Uh-oh... Can't see what you're looking for? We got you!

The Affixing Assistant lets you center the goal on screen at any point in case you want to quickly find it.
How it works:

  1. Tap on the target button on the side bar.
  2. The assistant will then move your view to your affixing goal

Found a bug? Report it and it will soon be fixed!

How it works:

  1. Tap on the bug button on the side bar.
  2. Tell me what the bug was, and how I can reproduce the bug you found!
  3. A fix to the bug you found will come soon! Thanks for reporting!

Contribute

Currently accepting Pull Requests for Database Update. Any other Pull Request should be first proposed via an Issue as a feature request for further discussion. Find more information at CONTRIBUTING.md

PSO2AffixingAssistant (since 2018) - by malulleybovo

pso2affixingassistant's People

Contributors

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pso2affixingassistant's Issues

Stamina VI identical to Stamina V and stacks

Describe the bug
Stamina VI and Stamina V both show as giving +70 HP, and it's possible to put both on the same item.

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'check or change the affixing goal'
  2. Click on 'Stamina VI'
  3. Click on 'Stamina V'
  4. See error

Expected behavior
Only one should be active, and Stamina VI should give +80

Screenshots
image

Desktop (please complete the following information):

  • OS: Windows 10
  • Browser Chrome
  • Version 86.0.4240.75 (Official Build) (64-bit)

Setting to force an affix to 100% due to Unit SAFs?

13* units were updated to give them SAFs, meaning that upon getting them to +10, they will provide the typical SAF affix to put on them such as Lesser Stat 4 or Darkness Soul. However in the assistant, there is no method of forcing an affix to 100% with a single copy to replicate the usefulness of SAFs. Doesn't seem like that's the case for weapons either too, to be honest.

Use S-affixes as "junk"

Is your feature request related to a problem? Please describe.
I'd like to be able to choose an S-class ability, such as any of the S1-S4 affixes to be treated as junk. The difference between this and using regular junk is that it is a guaranteed 100% assuming the weapon supports it, which also impacts the stage success calculation.

Describe the solution you'd like
When choosing junk, the user should be able to choose between either "Junk A" or "S1 Junk" as options, for example. This should apply all the way to S4.

Describe alternatives you've considered
N/A

Additional context
N/A

New Affix Items

As of this week, the following items can now be affixed using items from the limited AC Scratch Exchange Shop:

  • Sentence Power
  • Sentence Shoot
  • Sentence Tech
  • Ether Soul
  • Factor Catalyst

Other SOPs also got added, please see the following link for more info (Japanese only):
https://pso2roboarks.jp/gennteiacrisaikurushop

Glare Catalyst impossible combinations

Describe the bug
In the simulator, it is allowed to combine 2 or 3 Glare Catalysts for 10% or 30% chance of affixing Glare Catalyst onto a unit. This is false as I have attempted this in-game already. I can see why this option may have been added, as Soul Catalyst, Factor Catalyst, Reverie Catalyst allow you to affix multiple of its type to bring it over to a unit/weapon. However Glare Catalyst is an exception.

To Reproduce
Steps to reproduce the behavior:

  1. Go to the Sim and try to make something like Glare Catalyst by itself or Glare Catalyst with Crack IV.
  2. When affixing, you will see the option for (x2) Glare Catalyst or (x3) Glare Catalyst for 10% or 30% chance to affix Glare Catalyst.
  3. Go in game and have the same fodder as presented in the sim.
  4. Option will not be available to select Glare Catalyst in final affix.

Expected behavior
Expected Glare Catalyst to show up in the menu when having 2 or 3 of it selected during affixing, but does not.

Screenshots
image
image

Additional context
This is on the NA version of PSO2. I assume this is also true of JP PSO2 as I did not see this combination of Glare Catalyst doable on the arks-layer version of their affix simulator.

Why there is no option for Ether factor as a SAF?

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behavior:

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: [e.g. iOS]
  • Browser [e.g. chrome, safari]
  • Version [e.g. 22]

Smartphone (please complete the following information):

  • Device: [e.g. iPhone6]
  • OS: [e.g. iOS8.1]
  • Browser [e.g. stock browser, safari]
  • Version [e.g. 22]

Additional context
Add any other context about the problem here.

Issue with "VIEW FODDERS NEEDED"

Describe the bug
When you make an affix and click the "View Fodders Needed" option, you can see it tells you which fodders you'll need. If then you do an "Affix It" option to any of the fodders, and make a new branch with new fodder to make the first one, when you check the "View Fodders Needed" again, it will only tell you the fodders needed for that new branch.

To Reproduce
Steps to reproduce the behavior:

  1. Make any affix plan.
  2. Click the "Affix it" option in any of them and make the plan for that fodder.
  3. Press "View fodders needed".
  4. It will only tell you the fodders needed for that last branch, forgetting about the other fodders from the main one.

Screenshots
41c0634fc11e4269ecfc076f9f833f6a
9c378413029885ef539a465d6a19f28a

                         ^

It correctly tells you which fodder you need.

3c36878943f0400fb6865b7251f4ef09
93c4eac46cbbd5e04373cecbd05495dd

                         ^

After adding an extra branch it forgets about the main one's fodder.

Desktop (please complete the following information):

  • OS: Windows
  • Browser: Chrome
  • Version: 70.0.3538.102 (Official Build) (64-bit)

Additional context
If you make more than one extra branch to make the fodders, when pressing "View Fodders Needed", it will tell you about those last new branches, not only the last one.

It's kinda hard to explain, hopefully you understand what im trying to say here.

Thanks for your great work!

Soul Receptor

Describe the bug
Soul Receptor cannot be selected to be added with a soul in the assistant.

To Reproduce
Steps to reproduce the behavior:
1.Select a soul or Soul Receptor as an affix to add
2.Attempt to select the other to add, it will then replace instead of add.

Screenshots
An in game screen shot of being able to add both at once:
https://i.imgur.com/mpfsa5Y.jpg

Persona Reverie SAF not an option

The 15* weapons dropped by Omega Masquerade from the Episode 5 limited mission, シャヴァルユーベル and シャヴァルメルム, both contain Persona Reverie as a Special Ability Factor. This should be added to the list of options in the affix simulator.

Ex Souls work with Soul Receptor

Ex Act Soul
Ex Till Soul
Ex Magi Soul
Ex Ares Soul

All transfer 100% with a Soul Receptor, just like any other ordinary soul, but the recipes are not present

Absolute Glare incorrect recipes

Currently the assistant says you can transfer absolute glare at a 30% rate, or a 50% rate with two of them. You can't transfer Absolute Glare at all actually.

Selected Position of Abilities on Fodder Doesn't Match Resulting Node After Confirming.

Describe the bug
When selecting which fodder you want abilities to be on, if the result does not use all fodders, and the main fodder is full of junk, the resulting node may put abilities on the wrong fodder. If the resulting node decides to use 3 fodder total, it seems to remove fodder from left to right that were full of junk until there are 3 remaining. This includes the main fodder. Due to this, the resulting node will treat the first remaining fodder as the main fodder, even if you specified that the main fodder should be full of junk.

To Reproduce
Steps to reproduce the behavior:

  1. Start a new affixing goal. Choose 1 ability such as Power I and click affix.
  2. Choose the first option "100% : Power I" and confirm.
  3. Move Power I from the main fodder to Fodder 1, Fodder 2, or Fodder 3. Choosing Fodder 4 or 5 will result in the junk Fodder 3 being used as the main fodder, so choose 1, 2, or 3. Click Confirm.
  4. The resulting node will show Power I on the main fodder.

Expected behavior
The resulting node should show the main fodder full of junk.

Screenshots
image

image

Doom Break II SAF

Zara series has Doom Break II as an SAF but the assistant does not give an option for using it. Regular Doom Break does not have this problem.

Transplanting results in [object Object] appearing

Describe the bug
See title

To Reproduce
Steps to reproduce the behavior:
Attempt to transplant any item

Expected behavior
It's assumed this was supposed to be a numeric up/down that adjusts how many affixes were on the previous item

Screenshots
image

Desktop (please complete the following information):

  • OS: Windows 10 Pro 2004
  • Browser: Tested on Firefox, Chrome, IE, Edge

Smartphone (please complete the following information):

  • Device: Samsung Galaxy S8
  • OS: Android 9
  • Browser: Chrome
  • Version: 83.0.4103.106

Fontawesome.com issues

Describe the bug
Sidebar is invisible if fontawesome.com is not reachable from any particular PC (elements are there but images are not). Tested from two different PCs where fontawesome.com is reachable from one location but not another

To Reproduce
Visit on any browser
GET https://use.fontawesome.com/releases/v5.3.1/css/all.css net::ERR_NAME_RESOLUTION_FAILED should be triggering in console

Expected behavior
Sidebar should be visible

Desktop (please complete the following information):

  • OS: Windows 10
  • Browser: Firefox, Chrome
  • Version: N/A

Additional context
Possibly needs a fallback in the event fontawesome.com is not reachable

Persona Reverie is missing

The Persona Reverie affix seems to be missing. It gives +40 to all ATK stats, and -20 to all DEF stats.

Edit: Mana Reverie is also missing. It gives +50 to all ATK stats, +20 HP, and +4 PP.

Wrong success chance of Mana Reverie, Astral Soul, and Ether Factor

Describe the bug
Wrong success chance when making Mana Reverie, Astral Soul, and Ether Factor (newest capsules affix).

To Reproduce
Steps to reproduce the behavior:

  1. Add any of the mentioned affix in to the affix list.
  2. Select the 60% version of it (4x catalyst and 1x corresponding reverie/soul/factor).

Expected behavior
Success chance should be 60%, not 100%, because we're not using capsule.

Additional context
This was fixed in PR #37 but somehow the changes are not included with the update.

Divine Receptor can't be placed on the same item including Soul/Factor Receptor in affix process

Describe the bug
See title

To Reproduce
Affix something such as Astral Soul, Ether Factor, Divine Order, and then attempt to have one of the fodder items be Soul Receptor, Factor Receptor, and Divine Receptor.

Expected behavior
Divine Receptor should be movable to the fodder item that includes Soul and Factor Receptor.

Screenshots
This fodder item should be transplantable according to PSO2, using a Divine Receptor capsule:
image

Add Stat VI synthesis rates.

Is your feature request related to a problem? Please describe.
Stat VI is now synthesizable through normal affixing in both NA and JP.

Describe the solution you'd like
Add synthesis rates to Stat VI, show below:
60% : Stat VI, Stat VI, Stat VI
40% : Stat VI, Stat VI
30% : Stat V, Stat V, Stat V
20% : Stat VI
10% : Stat V, Stat V

Additional context
Testing done on NA servers.
https://streamable.com/ucete6

Guardian/Absolute/VR/Crack 3s upslot not able to handle AG (v1.2.2)

Describe the bug
Upslotting from 3s to 4s using Augment Guidance breaks the assistant.
Guardian Soul
Absolute Glare
Crack V
Veteran's Resolve V

To Reproduce
Steps to reproduce the behavior:

  1. Create new affix.
  2. Select Guardian Soul/Absolute Glare/Crack V/Veteran's Resolve V
  3. Check the "Affix by Upslotting" and "Augment Guidance" boxes
  4. Select GSoul recpie using episode fodders, Crack5 using 3x c4 and VR5 using 3x vr5
  5. "Uh oh..." screen appears

Expected behavior
The formula should pass and allow AG on the base since there should still be 2 free junk slots left in the final affix.

Screenshots
image
Image 1. The formula I want to use.

https://youtu.be/XEMT6JbEVxQ
Video 1. Showing the 3s formula not being able to handle AG.

image
Image 2. 3s upslot w/ AG for 0.8%

image
Image 3. 3s upslot w/o AG for 0.2%

Desktop (please complete the following information):

  • OS: Windows 10
  • Browser: Google Chrome
  • Version: v1.2.2 (tested on both malulleybovo and Corvous Global versions)

Additional context
I found that it is possible to make if you select GSoul using Receptor as well as either Crack or Vet using only 2 fodders instead of 3 (5 junk total) as well as obviously GSoul using Receptor and Crack and Vet both using only 2 fodders (6 junk total).

I'm not an affix master so wasn't sure if the formula was just not creatable or if it's a bug from the assistant. I could always just use Life's Guidance Lv.2 to give myself an extra 5% or something but just wanted to let you know. I tried punching in the formula in Affix Simulator and it worked both with (2 junk total) and without AG when upslotting.

Exceed receptor conflicts with a multitude (possibly all?) non-junk affixes.

Describe the bug
Exceed receptor conflicts with a multitude (possibly all?) non-junk affixes.

Confirmed conflicts:
Empy Embrace
Vol Soul
Might III
Elder Reverie
Lesser Spirit V
Lesser Might V
S3: Luminous Grace
Exceed Energy
Crack V
Arks Fever
S3:Junk

To Reproduce
Create any recipe that attempts to affix Exceed energy
Example of recipe that was used to test most of the conflicts listed above: https://bit.ly/395WtLu

Expected behavior
Exceed receptor should only conflict with other receptor affixes

A way to record affixes you've already owned/finished.

Is your feature request related to a problem? Please describe.
When doing some complex affixes with multiple stages and over 50 fodders involved, ir is difficult to keep track of what fodders are done and what not. My bandage fix is to use "guidance of life" as a marker. but it is still not obvious enough.

Describe the solution you'd like
it would be nice to be able to have a way to track your record, say either a drop down menu (instead of check marks to avoid misclicks) to select "done", and hide that option from radar for clearer view.

Describe alternatives you've considered
A way to export the entire route to an Excel spread sheet would also be nice.

Additional context
Also it would be nice to include a menu for "affixed failed" that unhide part or all sub-tress because essentially you need to redo a lot of things.

NA version?

Is your feature request related to a problem? Please describe.
Nope!

Describe the solution you'd like
Is there a NA version planned/in development? If not, I can fork and create one (if that's OK!). Just didn't want to step on any toes or anything :3

Describe alternatives you've considered
Deleting the NA version of the game.

Affixing Assistant 1.1.6 ???

i can't find the 1.1.6 version but only the 1.1.5 one and it doesn't have the new affixes (guardian soul & absolute glare)

how can i update to 1.1.6 ?

few bug&feature that i found

so. first i suggest that when do multiple transplant. i can downslot the later one without leaving the junk in
image


and a bug with absolute glare which absolute glare not transferable with x1 or x2. this is incorrect
image

Recipe Creation Failure

Attempting to create a recipe for S1:Augment Intent, S2:Skilled Strike 2, and Mana Reverie produces the following error.

Uncaught TypeError: Cannot read property 'length' of null
    at affixingassistant.min.js:5
    at Array.forEach (<anonymous>)
    at E.getPlacement (affixingassistant.min.js:5)
    at affixingassistant.min.js:5
    at Array.forEach (<anonymous>)
    at affixingassistant.min.js:5
    at Array.forEach (<anonymous>)
    at E.getPlacementMappingFor (affixingassistant.min.js:5)
    at E.getBestPairsData (affixingassistant.min.js:5)
    at E.buildPageWith (affixingassistant.min.js:5)

This only happens if both SSAs are being passed down. Using an item to pass one makes it work. Removing any of those 3 from the recipe makes it work as intended. I've tried other combinations of affixes but have only been able to replicate the error with these three being together. I'm on Windows 10 using Google Chrome version 75.0.3770.100.

Exceed Receptor is not shown as a use item

Describe the bug
Exceed Receptor is missing as a use item, when you select the affix in your plan, it specifies that this can't be affixed so you're forced to make a fodder which is only this affix and this affix alone that can make some plans improbable / impossible.

To Reproduce
Steps to reproduce the behavior:

  1. Add the Exceed Energy affix to your plan
  2. Select transplant it
  3. Click the affix it button
  4. Confirm your choice
  5. See that Exceed Receptor can't be affixed

Expected behavior
You're able to specify Exceed Receptor as a use item similar to Divine Receptor etc

Screenshots
image

Additional context
The item is called 特殊能力(イクシード継承)or Add Ability (Exceed Receptor) and can be seen here: http://www.bumped.org/psublog/pso2-jp-sg-scratch-support-item-selection/

All affixes can be transferred now

Is your feature request related to a problem? Please describe.
All affixes can now be transferred using affix tickets with 100% transfer rate. SOPs don't transfer using this method.

Describe the solution you'd like
Probably modification to system to allow affix tickets as an option for all affixes (including ones that don't have a valid transfer method).

Describe alternatives you've considered
N/A

Additional context
N/A

bug with Non-transferable receptors and "normal" abilities.

Nothing happens after clicking confirm, work only if remove guidance trainer +5%
chrome_2019-02-25_13-58-47
I think the problem is that the non-transferable receptors is put in main fodder
chrome_2019-02-25_14-08-03
Need change script: non-transferable receptors always combine in fodder 5. Like this
chrome_2019-02-25_14-17-11

We are have now only 2 group of them Soul Receptor, Gift Receptor, and Factor Receptor.
Another group it is Extreceptor and Soul Receptor but they may appear separately and users can split it manually

Boost Week Option

Hello.
Right at this moment, there is not a way to add the +10% option we all get during a boost week.

Solution is simple, adding a "+10% to all affixes" option and maybe a "+5%" option too for the specific tuesday boosts would solve this simple problem. Until now the way I had to make up for it was by adding Guidance of Life to all the affixes. This addition would just make it easier and faster.

Thanks again for your great work!

Feature Request: Filter Out Affixes with syntax

Requesting the ability to have the search filter filter out affixes with similar syntax's in search engines.

For example, when you click the PP Radio element, you can then type in "-Soul" and the filter will ignore all affixes with "Soul" in the string.

Would make searching for affixes more streamlined.

Some receptor combinations can't be selected.

Hello

The following combinations can't be selected.

  1. Factor Receptor + Soul Receptor
    can't move Factor receptor to Fodder 3
    9663b1b68cb899e6f5b313de801ce612

  2. Extreceptor + any soul (available at pso2es Emergency)
    can't move Extreceptor to Fodder 5
    7b9667227c4bafed3517d284edc45b57

  3. Soul Receptor + any soul (available at pso2es)
    can't move Soul receptor to Fodder 5
    714ba23ef4c7c846f9268bdc9de4f242

These combinations are actually available.

Thanks for your work! and I'm sorry, my english is not good ...

Marks and Sentence are incompatable when they should be compatable

Describe the bug
You cannot put a sentence ability and a mark ability when picking your starting affixes, when I've seen somebody with such a weapon in-game:
pso20190110_221149_002

To Reproduce
Steps to reproduce the behavior:

  1. Start a new Affixing goal
  2. Add a Mark or Sentence ability
  3. Add an ability from the other group
  4. See error

Expected behavior
I should be able to add both to a weapon

Desktop (please complete the following information):

  • OS: windows
  • Browser: firefox
  • Version: 65.0.1 (64 bit)

Add Reverie Receptor

Is your feature request related to a problem? Please describe.
image
PSO2 Global is introducing Reverie Receptor here, and Reverie Receptor recipes are not on Affix Assistant yet.
Source: https://pso2.com/news/announcements/newcontent0217

Describe the solution you'd like
Addition of formulas involving Reverie Receptor on the assistant.

Describe alternatives you've considered
N/A, This affects affixing recipes.

Additional context
This issue should be a heads up to @CorVous et al. on their Global translation fork.
A pull request is found here (not by me) since 20 days ago: #53

Exceed Energy doesn't appear when searching in the "Goal" menu

Describe the bug
When using the "Affixing Goal" menu (after clicking the plus button on the left sidebar), if I search for "Exceed Energy", "Exceed", "Energy", etc. I cannot get the Exceed Energy ability to show up. I don't think this is a case of it being a new affix that hasn't been added yet, as it does show up when searching in the "Affixing Formula Sheet" menu.

To Reproduce
Steps to reproduce the behavior:

  1. Go to the "Affixing Goal" menu, by clicking the plus button on the left sidebar.
  2. Search for "Exceed Energy".
  3. The ability does not show up in the search results.

Expected behavior
I expected "Exceed Energy" to show up in the list of available affixes.

Desktop (please complete the following information):

  • OS: Fedora Silverblue 32
  • Browser: Mozilla Firefox
  • Version: 77.0.1

Thank you so much for developing this tool by the way. I was very pleased to see that you're continuing to update it (e.g. adding support for the new transplant system). For me, this tool is enormously more helpful than the other affixing one that people use. Great job!

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