- Author: Maksym Pylypenko
- Email: [email protected]
- Open a VS project
opengl.sln
- Press run (a new window should appear)
W
- subdivideS
- undo subdivisionSPACE
- pause/continueQ
- quit
You can also select different models
- Catmull Clark Subdivision
- Deafault models (e.g Cube, Cross, Torus, Tetrahedron)
- Complex geometry support (from
.obj
) - Support for non quad polygons (e.g. models 4-6 use triangles instead of quads)
The program was successfully tested using:
- OS: Windows 10
- IDE: Visual Studio 2019 16.4
- Graphics card: Intel® HD Graphics 3000