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VitaRW

Enable RW access to "read-only" partitions. This is a PoC, and should be used by devs who like the risk.

Oh, sa0 isn't unmounted correctly there, fix it if you care.

No build provided, just in case any Indiana Jones kid would like to play with os0.

Thanks to SMOKE for taking the risk of modding some files in vs0 (That doesn't seem to cause any problem, btw.)

Partitions mounted in RW

0x200= os0 0x300= vs0 0x400= vd0 0x500= tm0 0x700= ud0 0x800= sa0 0x900= gro0 0xC00= pd0

Hall of Fame

Try not to end up here.

<Moolie> well I found what a brick looks like xdxd
<Lupo511> did it brick?
<Moolie> yep
<Lupo511> what happened?
<Moolie> I fucked up os0
<Lupo511> yeah, I mean what did actually happen
<Moolie> well I deleted some stuff in a folder
<Moolie> then now its stuck on ps sign
[...]
<Moolie> xyz: I deleted everything in os0:sm/

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vitarw's Issues

mounting os0: as RW is a VERY VERY VERY BAD IDEA!

mounting os0 as RW will lead to bricks, so please, leave this one alone. doing bad things to vs0: can lead to a semi-brick but you can always recover with recovery menu (this on a PSTV, unknown if this works on PSVITA and PSVITA2000).
Issuer's note: This is why in the ps3 scene nobody ever mounted anything else other than dev_flash (vs0 to the ps3) and usb/hdd devices. You CAN mount the flash but it's a VERY BAD IDEA!

Thank you for your time :)

Application stuck at "Mounting partition 0x800"

Hello,

It seems I am having trouble when I try to run the app after I built it.
As the title states, the app keeps getting constantly stuck at "Mounting partition 0x800 with RW permissions..." and doesn't seem to go any further, even when I retry the app another ~5 times.

Additionally, I would like to point out that I am building with the latest SDK, and built VitaRW with the full version of libSceVshBridge (the one that is ~160kb in size). Should I do something with the 'extra' folder that contains the extra.json and the 2kb version of libSceVshBridge?

And finally, I encounter these warnings every time I try to build:
arm-vita-eabi-gcc -Wl,-q -Wall -O3 -c -o main.o main.c main.c: In function 'main': main.c:33:3: warning: implicit declaration of function 'vshIoUmount' [-Wimplicit-function-declaration] vshIoUmount(i * 0x100, 0, 0, 0); // id, unk1, unk2, unk3 (flags ?) ^ main.c:36:3: warning: implicit declaration of function '_vshIoMount' [-Wimplicit-function-declaration] _vshIoMount(i * 0x100, 0, 2, buf); // id, unk, permission, work_buffer ^
Is this a normal thing to happen?

Apologies for opening an issue here, and thank you very much if you could help me out with building correctly.
-Voxel

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