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Reworks travel on the world-map, so that it functions similar to Fallout 1 & 2, and games with similar fast-travel systems.
Second Mod I Made for the Daggerfall Unity Project.
Completely Overhauls Daggerfall's Vanilla Combat System With New Mechanics, Features, And Settings.
The Player Starts In A Random Dungeon In The Iliac Bay
Blood Effects Make More Sense To What Enemies It Applies To, Also Less Blood On Some Corpse Textures
Adds Repair Items To Fix Item Condition In The Field
Gives A Warning Message When Opening The Rest Window, If Currently Poisoned Or Diseased.
Cycle through interaction modes by scrolling the mouse-wheel up and down.
Leveling skills has been improved and work more logically.
Gives Various Options For A Custom Starting Location And Situations For A New Character
The Temple 'Cure Disease' Service Now Also Cures Poisoning.
Overhauls the guild training service, making it more detailed and interesting to use. Various factors now effect the gold cost of training, how much skill experience you get from training, increasing the possible training cap from 50 to whatever you want. More as well, with the majority of these options being customizable through the mod settings.
Adds A Tool That Lets You Change The Current Visual Variant Of Armor Pieces
Guild And Faction Services Normally Gated Behind Membership Are Now Avaliable In Different Ways At An Increased Cost For Use
Adds Various Drugs To Daggerfall, Which Can Be Used For Various Effects
Adds Various Useful Console Commands To The Already Existing Catalogue In DFU.
Shows Your Current Progress To The Next Level For Skills On The Character Sheet Interface Window.
Simply Git Tracking for changes I make while experimenting with DFU's base code for modding purposes.
Open source recreation of Daggerfall in the Unity engine
Daggerfall Unity Mods
Tutorials, tools, and more as related to reverse engineering video games.
:globe_with_meridians: Jekyll is a blog-aware static site generator in Ruby
C(ontinued)-MaNGOS (Classic fork) is about: -- Doing WoW-Emulation Right!
Minetest is an open source voxel game engine with easy modding and game creation
A Bootstrap HTML template for blog posts, Edited by Myself
A Bootstrap HTML template for blog homepages, Edited by Myself
A Bootstrap 4 resume Template, Edited by Myself
OpenMW is an unofficial open source engine reimplementation of the game Morrowind.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.