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Ellipsis

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ellipsis's Issues

Red Shots, only single shot hits enemies

Only a single red bullet seems to be hitting the enemy hammer even from extreme close range…

Part of the point of the spread weapons is to be good against close range enemies... sooo should fixe this

Extra Damage to Player on switch

Bug(ish) thing to note. If player switches when getting hit by a piercing attack the hit can register multiple times... not really a bug but it could be annoying for the player and should be considered.

Show max health always

Right now HP just goes away completely when hurt. Internally we have a max HP but the player can't see that so Upgrade to MAX HP and just heal upgrades look like they do the same thing unless at full HP

Dynamic Q size?

Switch the "attempt" with magic numbers to edge cases in a list of the number of dots. This way we get to have dynamic Q size... Not sure if I want that though...

Switching between players allows player to shoot extra fast

Attack speed is done on a player by player basis, so switching between players rapidly and shooting allows the player to theoretically shoot 3x the speed.

Should this be fixed? Is it feature that allows players able to pull it off quicker shooters?

Will need to look at more...

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