maddyblue / hots.dog Goto Github PK
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License: MIT License
Heroes of the Storm aggregator; formerly https://hots.dog/
License: MIT License
the various talent tables should be horizontally aligned
all backend requests should be smart enough to retry if the db connection was bad. need to make sure it can use a new DNS address if the old one has gone down.
it sets the top level build prop to the day count or the build. when a link is clicked, a single request with that build is made and then the update methods run and set the build field to latest. fix this.
Search for Nathir, click on one, and another battletag shows up.
clicking on a map went to url https://hots.dog/?build=&map=Dragon%20Shire
No, because that would require a lot of money and work, which none of hotslogs competitors ever seem up for committing. I upload to both databases, but until someone can give me the same info hotslogs does (personal profile, estimated mmr, match preview, matchup info etc) I have no intentions to switch.
They aren't the same as the anchor links and should perhaps be separated
has space before .
talents at bottom of https://hots.dog/games/4821848 get cut off
also maybe fix them so they don't have to be only to the right
they are sent over the wire, and i think disable CF caching
Otherwise the cache will be outdated for some apis if their function changed.
Many pages are fine, but the players/game pages are not. Also just need to fix the inability to scroll or resize.
with biggest changes in heros and talents
clarify that it's hero level, not team level
https://hots.dog/talents/Garrosh
text reads -100%, game reads -40%
when filtering by map, figure out of there are no results because the map was out of rotation for the given patch
for hero page (by role) and players page (by game mode, map, hero)
some alex talents showing up on lili's page
probably just a cache issue that will get fixed during next recache
oh or it's probably that we had to rollback a bunch of updates so the ids changed. once they go through should be fixed?
Since cockroach doesn't support lookup or nested loop joins, there's no efficient way to fetch game dates. Some solutions:
to see drafting strengths and weaknesses
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/api/get-compare-hero?build=2.29.6.60821&hero=Blaze
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/usr/local/go/src/runtime/asm_amd64.s:2337
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runtime.goexit
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/usr/local/go/src/runtime/proc.go:195
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runtime.main
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/go/src/website/main.go:138
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main.main
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/go/src/website/update.go:58
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main.(*hotsContext).updateDB
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/go/src/website/cron.go:20
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main.(*hotsContext).cronLoop
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/go/src/website/cron.go:97
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main.(*hotsContext).cron
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/go/src/website/cron.go:40
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main.(*hotsContext).cron.func1
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/go/src/website/main.go:631
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main.retry
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/go/src/website/cron.go:53
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main.(*hotsContext).cron.func1.1
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/go/src/website/main.go:1452
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main.(*hotsContext).GetCompareHero
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2018/01/10 08:23:42 hero required
make sure they aren't indexes
could be sync'd like talents were
has weird 10.2%
instead of talent name. should greatly reduce duplicate image requests.
So that cron can know it doesn't have anything to do.
The memory cache is never cleared, but needs to be.
need to write the talent parser thing
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