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render-to-texture-es2's Introduction

Render-To-Texture-ES2

Render to Texture using FBO in OpenGL ES 2.0 and EGL on Windows. This is effectively chapter 12 in: Open GL ES 2 Programming Guide There is example code, but not for chapter 12.

I used the Angle Lib to build the OpenGL ES library. The compiled library is checked in for convenience to the debug and release directories. I used Visual Studio 2013 to compile everything.

The OpenGL ES spec is here: https://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.25.pdf . I never used it.

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