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MINDTRAP

About

MINDTRAP is a first-person puzzle platformer where the main goal is to get through all the levels and wake up from a nightmare. The game uses non-Euclidean geometry and procedural content generation, such as recursive backtracking algorithm for labyrinth generation. Every gameplay is a unique experience in a way. There is an auto save implemented that is triggered after completion of each level. And also you can play with a mouse and keyboard as well as a gamepad.

You can download for Windows by clicking here.

Tools & Dependencies

The project requires Blender installed because of .blend files.

Credits

  • Michał Biernat @m-biernat - game designer, programmer;
  • Anna Hosumbek @An-Hos - 3D artist.

BGM and SFX are from Freesound.org, licensed under CC0.

License

All rights reserved (no license):

  • You can view (peek into the code and assets) and fork this repository;
  • You cannot reproduce, distribute, or create derivative works;
  • You can play the game ("MINDTRAP") free of charge via the provided channels.

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