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mindtrap's Introduction

Hello there

I'm Michał and I do mostly game dev related projects in Unity/C# both as a hobby and professionally. I've built cross-platform games (WebGL, Windows and Android), and AR/VR edutainment apps. Often, I do things like implementing gameplay mechanics, UI logic, systems, and tools. Sometimes I'll do something in JS (web apps), Python (APIs, ML, automations) or C++ (OpenGL).

Besides game development, I'm interested in procedural content generation and (as a part of it) generative machine learning methods. I spent some time studying these as a part of my bachelor's and master's theses.

You can see some of the stuff mentioned above here in my repos and on my itch.io profile. It ain't much, but it's honest work :)


Here are some of my projects:

[8] Games/Prototypes/Vertical Slices
# Name Repository Playable Engine
8 BOMBSITE 2 bombsite-2 itch.io, releases Unity 2021.3
7 Roadside private itch.io Unity 2020.3
6 Spaceship unreal-spaceship itch.io, releases Unreal Engine 4.25
5 Cut the Virus cut-the-virus itch.io, releases Unity 2019.3
4 MINDTRAP mindtrap itch.io, releases Unity 2019.2
3 Bugs & Birds private itch.io Unity 2019.2
2 Hands of Destruction hands-of-destruction releases Unity 2018.2
1 Around around itch.io, gh-pages Phaser CE v2.11
[4] Game Jam Games
# Name Repository Playable Engine
4 Playtime krakjam-2024 GGJ, releases Unity 2022.3
2 Splash It! mj-34-teamwork itch.io, releases Unity 2019.2
2 PILE UP! mj-34-balance itch.io, releases Unity 2019.1
1 BOMBSITE mj-32-explosions itch.io, releases Unity 2018.2
[5] Tools & other stuff
# Repository Type Tech/Lang
5 msc-stable-diffusion-tool Tool, API Client Unity, C#
4 trial-of-valor Single Page App Solid.js
3 physics-sim-gjk Simulation Unity, C#
2 beng-noise-examples Browser Demo Vanilla JS
1 beng-terrain-generator-tool Tool Unity, C#
[4] Gists
# Gist Type
4 NoiseGenerationSample.cs Class/Tool
3 TextureEncoder.cs Class
2 TreeToGameObjectConverter.cs Tool
1 template-installer.iss Template

All gists

Browse my repos for more.


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