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unity-behavior-tree's Introduction

AIBattleDemo

Unity3d版本:5.5.4

  1. 运行GameMain场景可以预览简单的战斗效果
  2. 修改TroopLogicCtrl.cs文件开头的宏定义(FSM或BTREE)可以切换AI模式,分别为状态机和行为树模式。
  3. 行为树编辑器快捷键ctrl+shift+T

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