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Free virtual and augmented reality engine

Home Page: http://apertusvr.org

License: MIT License

Emacs Lisp 0.01% CMake 0.52% C 28.88% Shell 0.57% Makefile 0.80% M4 0.33% Batchfile 0.07% D 0.02% Perl 1.94% Roff 0.91% C++ 46.84% Visual Basic 0.01% Assembly 5.73% Awk 0.01% DIGITAL Command Language 0.24% Perl 6 0.01% Python 1.65% JavaScript 2.99% TypeScript 0.06% HTML 8.42%

apertusvr's Introduction

ApertusVR

Free virtual and augmented reality engine apertusvr.org

Overview

About

Distributed scene sharing engine for virtual and augmented reality on any platform and hardware

ApertusVR has a loosely coupled structure in order to easily configure the engine capabilities and run these configuration instances on different machines and connect them together via internet.

ApertusVR creates multiuser scenes which means that all of the participant shares the same things at the same time.

ApertusVR has set-in-stone interfaces, language bindings and disjunct libraries therefore it is easily embeddable to an existing development.

How to use

From Source

Currently, tested only on Windows Visual Studio Community 2015

  1. Clone the repository
  2. Build with cmake

Windows 10 Visual Studio 2015 64bit SDK

  1. Download a SDK downloads
  2. Build with Visual Stduio 2015 Community

Precompiled binaries

Precompiled binaries Coming soon...

Community

Versions

Version Release Date
0.1.0 2017.05.09.

##License ApertusVR is released under the MIT License, which is a permissive open source license. The only condition is that you distribute the license text included in our distribution with any software that uses ApertusVR.

apertusvr's People

Contributors

hamoriakos avatar pkovacs86 avatar

Watchers

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