lunar-scripts / lunar_garage Goto Github PK
View Code? Open in Web Editor NEWHighly optimized garage system that allows you to add as many garages as you wish! (car, boat, air)
License: GNU General Public License v3.0
Highly optimized garage system that allows you to add as many garages as you wish! (car, boat, air)
License: GNU General Public License v3.0
Issue Where cars is not showing on the qb-phone garage app
I would like to see target included in the config that is much easier to set up than it currently is
i have given myself a car that i can get out of garage but i cant put it in.
Hello. I am using your script on my server with qb-core infrastructure. I did the installation as you said, but like another friend's problem, I also have the problem of not being able to extract vehicles from captured vehicles without restarting the script. Frankly, he did not accept it written as "money". I changed it to "cash". It only works once, but the second time it gives a warning that you don't have any money.
I have been playing wak a mole 2 days now I fix an error another pops up non stop now I hit a wall I own the vehicle but says I don't this is the error I can't get rid of also a clip showing i try to save but says I don't own the car.
https://medal.tv/games/gta-v/clips/1GaEULZd-GFiVQ/d1337yPrxgoi?invite=cr-MSwyT0csMTI0MDU1MDg4LA
script:oxmysql] Error: qb-adminmenu was unable to execute a query!
[ script:oxmysql] Query: INSERT INTO player_vehicles (license, citizenid, vehicle, hash, mods, plate, state) VALUES (?, ?, ?, ?, ?, ?, ?)
[ script:oxmysql] ["license:e5c1119ed2ba931912022521e2186f3d002ab43f","RZX42752","18ZL14Door",588719872,"{"modHydrolic":-1,"windowStatus":{"1":true,"2":true,"3":true,"4":true,"5":true,"6":true,"7":true,"0":true},"wheelColor":156,"modWindows":-1,"modSteeringWheel":-1,"modAPlate":-1,"engineHealth":1000.0592475178704,"pearlescentColor":146,"modKit47":-1,"modAerials":-1,"modRoof":-1,"modOrnaments":-1,"xenonColor":255,"doorStatus":{"1":false,"2":false,"3":false,"4":false,"5":false,"0":false},"modKit49":-1,"modSpoilers":-1,"modFrontWheels":-1,"wheels":1,"wheelWidth":0.0,"modDoorSpeaker":-1,"modEngine":-1,"modSmokeEnabled":false,"modRightFender":-1,"modFrame":-1,"modDashboard":-1,"modFender":-1,"interiorColor":156,"modSeats":-1,"modAirFilter":-1,"modGrille":-1,"modCustomTiresR":false,"modTurbo":false,"modExhaust":-1,"modSuspension":-1,"modBrakes":-1,"modEngineBlock":-1,"plate":"04DJQ239","neonEnabled":[false,false,false,false],"modBackWheels":-1,"plateIndex":0,"dirtLevel":0.0,"modKit21":-1,"modDial":-1,"modSideSkirt":-1,"modRearBumper":-1,"modTrunk":-1,"modArmor":-1,"modFrontBumper":-1,"modVanityPlate":-1,"modKit17":-1,"fuelLevel":77.84416700297959,"modTank":-1,"headlightColor":255,"tireBurstCompletely":{"1":false,"2":false,"3":false,"4":false,"5":false,"0":false},"modXenon":false,"wheelSize":0.0,"tireHealth":{"1":1000.0,"2":1000.0,"3":1000.0,"0":1000.0},"extras":{"12":true,"11":false},"modBProofTires":false,"oilLevel":4.76596940834568,"color2":146,"tireBurstState":{"1":false,"2":false,"3":false,"4":false,"5":false,"0":false},"bodyHealth":1000.0592475178704,"modTransmission":-1,"modCustomTiresF":false,"windowTint":-1,"liveryRoof":-1,"color1":146,"dashboardColor":156,"modStruts":-1,"modTrimB":-1,"tyreSmokeColor":[255,255,255],"modLivery":-1,"modSpeakers":-1,"model":588719872,"modTrimA":-1,"modArchCover":-1,"tankHealth":1000.0592475178704,"modHorns":-1,"modDrift":false,"modPlateHolder":-1,"modKit19":-1,"modHood":-1,"neonColor":[255,0,255],"modShifterLeavers":-1}","04DJQ239",0]
[ script:oxmysql] Unknown column 'mods' in 'field list'
This is the screenhot of the error when i try to put in the vehicle in my garage. I use the newest ox_lib
When I go to take it out of the impound it appears punctured and without a door, does anyone know how to solve it?
Hello, I have a problem, I took out the first car at the impound and deleted it, and then I took out the same car from the impound and it will tell me that I don't have enough money
My server framework is ESX 1.8.5, use ox_lib
Love the script, just have a couple of suggestions/requests that would be great to see.
Keep up the great work!!
When I put the vehicle in the garage and then try to take it out it tells me that I don't have any vehicle. I am using d-vehicleshop as a dealership
There is no type of error
After you try to open the garage menu, the mouse cursor is showing up and the character is freezed. I didnt get any errors. I just cant access the garage menu.
hey! i love the lunar garage script but i got a problem.. everything works but after a server restart you cant get your car out of the garage... and if you try to take it out of the interieur option its going to be stucked in a black loadscreen... anyone has this issue before and know how to fix it? im using esx.
I've got another request, it's pretty involved though I think.
It would be Awesome if the impound could be player owned. I have a scenario in mind where PD would write a tow receipt for a vehicle. The tow company would then send someone to recover the vehicle, receive the tow receipt, take the vehicle to the impound, drop it off, and use the receipt to impound the vehicle.
When creating the receipt PD would enter a fine amount, impound duration (how long before the car can be retrieved) and a reason for the impound. The tow operative would then be paid a set amount from the company account for their work.
When the vehicle is retrieved, either from the tow yard staff or a PED if no staff are on duty, the fine would be split between the towing company and police accounts.
I've tried writing something up to do this myself, but it's beyond my capability/patience at the moment
MainThrd/ ^1SCRIPT ERROR: Error executing native 0x2f5a72430e78c8d3 at address (nil).^7
MainThrd/ ^3> ref^7 (^5@ox_lib/resource/vehicleProperties/client.lua^7:272)
MainThrd/ ^3> cb^7 (^5@lunar_garage/client/interior.lua^7:11)
MainThrd/ ^3> fn^7 (^5@lunar_garage/utils/cl_main.lua^7:162)
MainThrd/ ^1SCRIPT ERROR: @lunar_garage/client/interior.lua:11:
MainThrd/ ^5 An error occurred while calling export getVehicleProperties
in resource ox_lib
:
When I try to take out a car of my garage I get a nil message
I get no other errors
When i get the car out of the Interior garage and press e (the same button that is pressed when you choose the car ) i get a black screen and it loads infanite
Here's the bug https://streamable.com/ecoihg
Is Posible To Make Garaje Open Two Type In The Same Time Like CAR And Boat
Because I Have Type Vip Cars And Want The Garaje Open Type Car And Type Vip In The Same Time Not One Garaje Car And One For Vip
Hello, on your post CFX.re it is mentioned about [persistent vehicle] I would like to know how it works on lunar because I can't find anything in the config file, and the vehicles are impounded after a reboot, could you add a feature so that the position of the players' vehicles is saved and the vehicles respawn after a reboot?
Thank you for your work.
I would like to see ox_target word added in the next version
Hello to you!
When I put a vehicle in my garage and then take it out, it's immediately impounded without explanation and without any errors in my console. Then, when I try to take it out of the impound, I receive a notification as if I don't have enough money, and I get an error in my server-side console.
I am on the latest version of the QB-Core framework.
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