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doom-teletext's Issues

Images in README are broken

They are HTML files with content:

<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
 "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
  <head>
    <title>503 Backend is unhealthy</title>
  </head>
  <body>
    <h1>Error 503 Backend is unhealthy</h1>
    <p>Backend is unhealthy</p>
    <h3>Error 54113</h3>
    <p>Details: cache-hel1410029-HEL 1686086812 2880790696</p>
    <hr>
    <p>Varnish cache server</p>
  </body>
</html>

Local Raspberry Pi gameplay doesn't work

Thanks for this project, it's really pushing TTX to new limits, I LOVE IT! :) :)

I would like to use the same RPi for both TTX output and Doom game execution but it doesn't seem to work for me.
Streaming via netcat from Ubuntu laptop to RPi works fine.
I then compiled Doom on RPi and when I run it, the game is shown on the TV but there is no TTX data.
But if I capture netcat output to a file and then pipe it to raspi-teletext, it works.
I suspect Doom SDL window somehow disables or interferes with TTX signal generation.

Any tips welcome! :)

Emulate doom-teletext on browser

Hello there! ( · ⌣ · )/
I don't really know if this is possible since i don't understand how you made this , but i remember these guys called "BitShifters" that make stuff using teletext
and as you can find here their projects can be emulated using this site. Example.
)

So, im curious if this can also be used with this project to run it from a browser.
If there is anything I can do to help you, let me know.

Thanks! (っ´ω`c)♡

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