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This project forked from tsoding/kidito
Actual 3D graphics in OpenGL
License: MIT License
C 98.59%
Makefile 0.07%
GLSL 0.91%
Batchfile 0.42%
kidito's Introduction
Key |
Description |
frag_shader |
path to the fragment shader |
vert_shader |
path to the vertex shader |
texture |
path to the image for the texture |
Shortcut |
Description |
F5 |
Hot-reload ./scene.conf and all of the associated with it resources. |
SPACE |
Pause/unpause the time uniform variable in shaders |
โ / โ |
Manually step in time back and forth in the paused mode. |
kidito's People