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phantom's Issues

Basic Game GUI

Some basic menu flow should be easy to setup (including controls for multiple devices).

  • Menus
  • Buttons
  • HUD
  • IHudRenderable?
  • Runtime editing (position buttons etc #if DEBUG).

Sound System

music, fx, volume control, panning, puredata?

New Mover is Buggy

The bounce behavior is buggy (bouncing in different directions has different results)

Konsoul \n issues

Trace.Write("test\ntest");
creates an exception

Trace.WriteLine() with new lines doesn't work properly

Shaders

Basic Lightning shaders (shadows).
Water?

Generic Level Editor

The leveleditor by Joris should be added to the engine.

Lightweight parser from string to component/entity

Bug in the Triangulator needs fixing...

Triangulator is running in problems when rendering voronoi cells. For now I have fixed the issue by disabling the code that caused it to go into an infinite loop, but this matter needs a better solution. Also see the discussion on the source's wiki.

Basic AI Classes

  • Pathfinding
  • (Stackbased) State Machine
  • Steering
  • Behaviours

see: infinite axis theorem

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