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Emulator of homebrew and hacked games for arcade hardware

Home Page: https://hbmame.1emulation.com/

License: Other

Shell 0.01% JavaScript 0.02% C++ 97.57% Python 0.20% C 0.81% Objective-C 0.01% Lua 0.69% Scala 0.19% SuperCollider 0.03% XSLT 0.01% CSS 0.01% Objective-C++ 0.08% Makefile 0.03% HTML 0.18% GLSL 0.15% Batchfile 0.01% HLSL 0.03% Roff 0.01%

hbmame's Introduction

What is HBMAME?

HBMAME stands for Home Brew MAME. It runs on Windows 7 SP1 or later.

HBMAME has 2 purposes: Firstly is to preserve homebrew games written for arcade machines or arcade emulators. Secondly is to include worthwhile hacks of arcade games. All the documentation of the hardware can be found in the MAME source.

How to compile

make TARGET=hbmame SYMBOLS=0 NO_SYMBOLS=1 DEPRECATED=0

or

make TARGET=hbmame OSD=winui SYMBOLS=0 NO_SYMBOLS=1 DEPRECATED=0

For HBMAMEUI, you must use GCC 10.1 - later versions will compile but crash at start.

Where can I find out more?

Licensing Information

Information about the MAME content can be found at https://github.com/mamedev/mame/blob/master/README.md

Information about the license can be found in COPYING

Information about the WINUI portion can be found at https://github.com/Robbbert/mameui/blob/master/docs/winui_license.txt

hbmame's People

Contributors

aaronsgiles avatar ajrhacker avatar angelosa avatar briantro avatar cam900 avatar couriersud avatar cracyc avatar cuavas avatar curt-coder avatar etabeta78 avatar firewave avatar galibert avatar happppp avatar lord-nightmare avatar mamehaze avatar mmicko avatar mooglyguy avatar npwoods avatar osso13 avatar p1pkin avatar pernod70 avatar philipjbennett avatar pmackinlay avatar rb6502 avatar robbbert avatar robertofresca avatar smf- avatar startaq avatar tafoid avatar wilbertpol avatar

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