Matěj Štágl's Projects
Group stage component for tournament play
DEPRECATED: use yuku/textcomplete
2D Game Engine written in Java
Git + .NET/Mono = ❤
Lightweight, accessible and responsive lightbox.
Port of Facebook's LLaMA model in C/C++
CMS in mvc asp.net (c#)
A transpiler to vanilla Lua from an alternative JS-inspired syntax
MDBootstrap MDB jQuery Files
Last responsive megamenu you'll ever need
An open source embedding vector similarity search engine powered by Faiss, NMSLIB and Annoy
Share Milvus proto files between Milvus repository and SDK repositories
A tiny C header-only risc-v emulator.
A powerful and customizable modal implementation for Blazor applications.
A browser based code editor
HTML language plugin for the Monaco Editor.
Basic colorization support for many Monaco Editor languages.
One framework for creating powerful cross-platform games.
Classes and extensions to make MonoGame more awesome
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
C# WFA aplikace pro logování LMBC/RMBC událostí a následné generování heatmapy.
A Lua implementation for the Dynamic Language Runtime (DLR).
NHibernate Object Relational Mapper
ObjectDumper is a utility which aims to serialize C# objects to string for debugging and logging purposes.