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atlaswarriorsredux's Issues

Main menu

Provide menu options to start difficulty, screen reader specific configs, quit

Skill up weapon

Provide benefit to levelling up weapon. Track hits with weapon.

Desktop message log

Button to activate window that shows log of message.
Window with log of messages.

FOV

Show only current room

Console inventory state

'I' activates inventory menu, which can be used for for equipping items, picking up items, dropping items.

Inventory UI

UI for equipping items, picking up items, dropping items. Load UI from touch button in map screen.

Level up

Provide benefits to levelling up. Heal to full.

Room only mode

Show only the current room in response after triggering room only mode with 'R'

Add loss condition

Show loss screen if killed.
Quit game if no Main Menu yet.
Display main menu if there.

Level descriptor from file

Allow the levels to be defined. Choose:

  • What features can be used
  • What monsters
  • Difficulty level
  • What items

Basic monster set

Assassin, Bandit, Critter, Drake, Goliath, Healer, Orc, Zombie - all with no special abilities

Show player state

Allow triggerable mode of how much state to show each time
Return at least HP/Lvl.

Message log

Button to activate window that shows log of message.
Window with log of messages.

Main menu

Provide buttons to start game, quit, show about

Add attack

Basic attack in this one - so punching only
Need to clarify attack rules

Messages

Show game messages to player. Just print it to the screen...

Inventory

Player and monsters have inventory and equipped items

Main menu

Provide buttons to start game, quit, show about

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