Repository for game development tutorial. Programming brick game clone from scratch.
Description will be added soon.
This step will explain how to code very basic windows application which displays window and runs main application loop.
This step will explain how to add basic DirectInput support and gather input from game controllers (joystick or gamepad).
This step will show almost compleated input system and handling input events with very simple game class. ESC key processing will be added to quit game with ESC key hit.
This step will explain how to initialize OpenGL graphics library.
This step will show how to implement very basic API above OpenGL for drawing some graphics.
This tiny step will show basic reaction for input events and moving rectangles on screen. Application becomes interactive.
This step will explain how to measure time in game and do very basic animation.