这个一个基于Unity SRP的渲染管线,大多数内容是照着教程写的,但我加了逐行中文注释,个人感觉可读性不错
- SRP
- 前向渲染
- 阴影投射
- 多光源阴影
- PCF
- 法线修正
- 阴影级联
- 混合级联
- 抖动过渡
- 透明物体阴影
- 间接光漫反射
- Lightmap
- Light Probe
- 间接光高光
- Cubemap
- LOD
- 后效
- Bloom
-
一个UnLit
-
一个PBR Lit
- diffuse:兰伯特
- specular:迪士尼brdf
- 打算在里面加一点卡渲,写个ssgi
This project forked from reuben-sun/reubenrp
My renderer pipeline by Unity SRP. Much of the content is written according to the tutorial, but I wrote Chinese Notes line by line.
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