Comments (7)
No one has worked on this since the governing body declared a land rush.
from retroarch.
Yeah the play! core is still "experimental" and has a lot of rendering problems on iOS in particular that it doesn't have on other platforms. I have the beginnings of a fix but want to understand a bit more about what's causing the poor interaction.
from retroarch.
Yeah the play! core is still "experimental" and has a lot of rendering problems on iOS in particular that it doesn't have on other platforms. I have the beginnings of a fix but want to understand a bit more about what's causing the poor interaction.
What is the current status?
from retroarch.
It's not for that, I'm using AltStore for jit enabling with ios17-jit-win
from retroarch.
I understand, just that this hasn't been the priority since App Store availability became a possibility.
I'd recommend you side load the standalone play! app on iOS so you get a baseline for what the experience on your phone will likely be.
I'm not planning on coming back to this until I've worked through most of the issues that are on my todo list under the category "App Store Fallout".
from retroarch.
I would do that, but it would take up another app ID, and the standalone play emulator doesn't have a speed up feature like retroarch.
from retroarch.
A bit of an update, glitched out text is still shown, OpenGL and vulkan do different things, and metal does the same as OpenGL. I'm also doing a challenge for parappa 2 since I played the game for many years on the ps4/ps5.
from retroarch.
Related Issues (20)
- Controller disconnecting on Android device while button is pressed causes the game to continue having that input pressed HOT 1
- iOS shader weird glitch HOT 1
- playlist lost when disk is full after game is started HOT 2
- Phantom key bindings when changing focus to RetroArch
- Update used SDL2 version for the Windows build HOT 1
- UI Improvement: Clearer message for Error when Extracting fails with Online Downloader
- AI Service improvement: allow to specify a list of crop areas per-game and alternate with a hotkey
- iOS y position for game not working portrait
- Emulator saves to slot 1000+, but save slots above 999 cannot be selected HOT 1
- Misleading number of savestate slots shown
- App deletes older savestates but not their thumbnails
- App opens wrong savestate by default
- Sync issue between TVOS and MacOS HOT 2
- [Feature Request] Save customized controller autoconfig files in a separate directory from downloaded/auto updated ones
- [Feature Request] Ability to set SDL hints via config
- Unable to run from Snap on Ubuntu Core HOT 4
- Retroarch ignoring root directory switchres.ini HOT 7
- Custom screen aspect ratio Y axis offset doesn't work in portrait mode HOT 1
- Low fps on landscape mode HOT 2
- Entries above 200 in the "favorites" list get deleted if you generate a default cfg. HOT 1
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from retroarch.