This is the repo of a school project in GMD1. Here you will find Blog posts, 3rd party sources and a link to youtube.
1: https://github.com/Lemske/Pixel-Break/blob/main/BlockPost-1.md
2: https://github.com/Lemske/Pixel-Break/blob/main/BlockPost-2.md
3: https://github.com/Lemske/Pixel-Break/blob/main/BlockPost-3.md
4: https://github.com/Lemske/Pixel-Break/blob/main/BlockPost-4.md
5: https://github.com/Lemske/Pixel-Break/blob/main/BlockPost-5.md
6: https://github.com/Lemske/Pixel-Break/blob/main/BlockPost-6.md
Grass texture: https://stock.adobe.com/dk/search?k=pixel+grass
Skull inpiration: https://stock.adobe.com/dk/images/pixel-skull-logo-vector-illustration-on-black-background-game-old-style-skull-illustration/238207113
Skull Sound1: https://pixabay.com/sound-effects/hiss3-103123/
Skull Sound2: https://pixabay.com/sound-effects/cinematic-boom-171285/
Background Music: https://pixabay.com/music/video-games-pixel-fight-8-bit-arcade-music-background-music-for-video-208775/
Shooting Effect: https://pixabay.com/sound-effects/plasma-gun-fire-162136/
Menu control sound: https://pixabay.com/sound-effects/deepscanmp3-14662/
Font: https://www.dafont.com/04b-30.font
Youtube Menu Tutorial: https://www.youtube.com/watch?v=-GWjA6dixV4
You can try the WebGL build, but there are a couble things that are different/don't work.
- Main Menu and Game Over menu skybox doesn't render.
- Game Logo goes to the side in full screen.
- Sound can go a little funky.
Most of these comes cause of the render settings of GL which differs from the windows builds.
I'm not gonna fix this, since it's more for trying the game without going to the arcade machine.