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lsflatpm's Issues

Core App

If these files are placed as it is in temp folder. Then we will require the core app to load these dlls.
Where can we download the Core App?

Any code to load the dlls will be useful

Software Does Not Work Anymore

Dear LeftSpace,

The new PubG update came today.
and the software does not work anymore.
Will there be a newer update from your side?

Thanks
Regards,
Hammad Rafique

How to use these libraries

I am new to programming and there is no documentation on how can I make these libraries work. What do I need to do so these libraries will get attached/start working with the emulator.

Loading older version of LSP_AimBot

Dear Sir,

When we start the program it automatically updates the latest version of LSP files
Is it possible to load an older version of AimBot dll which had the functionality of "Int" rather than Ext

Thanks
Regards,
Hammad

Can I port it to SmartGaga?

I tried porting the chinese version of simple ESP to SmartGaga with success but it is CPU heavy. I am basically trying to develop ESP with Radar for SGaGa. I have also did a great bypass with 160+ matches played.

Update FlatPMSDK Library for V2

Hello there!

could you please upload the new version of FlatPMSDK.dll ?

I refactored your new plugins but I have problems with missing code in FlatPMSDK.dll

Player State Has Stopped Working

Dear LeftSpace89,

After the update 0.15.0 the player state has stopped working
Before that it use to show Player State Running,Stand,Crouh,Snake,Throwing Bomb)
All these states have stopped working
Can you please look into this

Thanks
Regards,
Hammad

Unhandled Exception

Hello leftspace89,

Thanks for sharing the codes.

I was trying to get Internal Aimbot to work but sadly I got this error:

Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at FlatPMSDK.Menu.MenuBase.Draw()
   at #=zYfan5VGUtO5mclZjmGY4$O8=.#=zx$LeiJk01v0pIOXmtw==(Object #=z_cjcZGo=, DrawGraphicsEventArgs #=zv04HkDA=)
   at GameOverlay.Windows.GraphicsWindow.OnDrawGraphics(Graphics graphics)
   at GameOverlay.Windows.GraphicsWindow.GraphicsWindowThread()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Update required for 0.16.0

Dear LeftSpace,

The tool has stopped working after the update 0.16.0
Please update the tool

Thanks
Regards,
Hammad

Int version roll back

Can you revert the version to Int
the previous version was better this version Aim bot does not work
Mouse keeps moving up and down and does not aim steady

Problem when loading

Hello there !

Kindly it's great work and thank you for sharing code .

I have problem when loading plugin

Downloading Plugin List..
Plugin is up to date [LSP_Aimbot.dll]
Plugin is up to date [LSP_ESP.dll]
Plugin is up to date [LSP_Radar.dll]
Plugin is up to date [LSP_Awareness.dll]
Plugin is up to date [LSP_AdvancedESP.dll]
Loading Plugins..
Search..

Unhandled Exception: Search DONE..
System.IO.FileNotFoundException: Could not load file or assembly 'ESP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
   at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
   at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
   at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
   at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
   at System.Reflection.Assembly.Load(String assemblyString)
   at System.UnitySerializationHolder.GetRealObject(StreamingContext context)

   at System.AppDomain.Load(AssemblyName assemblyRef)
   at LSFlatPM.PluginLoader.#=za2eFMJs=(String #=z_BPQvC8=)
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zZWnklWJ8ybdxhfu$1XMAgFCO0gcknK6VnkVTtQg=(Exception #=zf_dRx4s=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=ziyqJ8O75riQ8mWP$Oq1SE_LLAPN2acZiGMoBVzQ=(Object #=zf_dRx4s=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zZtY6numGnm$cHVSH18YWjossr1DkA4uDOA==(MethodBase #=zf_dRx4s=, Boolean #=zb$ByG2A=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zc0QzOYME9Exh6qbeD_9KQyQ=(#=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI= #=zf_dRx4s=, #=q8W0d1wmcpg6bJouAXDKB7fVuoMvrKv88UWJPtkzB2PU= #=zb$ByG2A=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zzI$8R03UZkgL6Za2LbWBMsny2M9wITkyEw==()
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zN0mq0KqfvYtsqbqKCw==(Boolean #=zf_dRx4s=)
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zZWnklWJ8ybdxhfu$1XMAgFCO0gcknK6VnkVTtQg=(Exception #=zf_dRx4s=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=ziyqJ8O75riQ8mWP$Oq1SE_LLAPN2acZiGMoBVzQ=(Object #=zf_dRx4s=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zAXN$LjR$O2Yv0o7GiaSdC383tjuyQflUdmlnVOz1TqYP()
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zp83l90GVns5jiukI_J6nDswFIpjn(Object #=zf_dRx4s=, UInt32 #=zb$ByG2A=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zN0mq0KqfvYtsqbqKCw==(Boolean #=zf_dRx4s=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=z5h$5XtUg8LxHybW7ShaLDFb55N9VyUw3nVhn4Cc=()
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zgUMBaTV$f1K_S2Ay7uqpqppBXoa2K1TeIg==(Object[] #=zf_dRx4s=, Type[] #=zb$ByG2A=, Type[] #=zJ6sQ0eg=, Object[] #=za4zoHgU=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=z2dNxY3MvWxecskzhM1W89O6ErdQqc7GNGw==(Stream #=zf_dRx4s=, String #=zb$ByG2A=, Object[] #=zJ6sQ0eg=, Type[] #=za4zoHgU=, Type[] #=zqdCvbFY=, Object[] #=zwlpJ29g=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=z$GpHnJAbtyiNeeG1L2YZd2UgCrynMee52w==(Stream #=zf_dRx4s=, String #=zb$ByG2A=, Object[] #=zJ6sQ0eg=)
   at #=q4UVR2rx7ciEHolQXfv9Xh70ffMdqtWiW4uCpdTE3PPI=.#=zJp6eKuwJSicBDKUzP9zLShU=(Stream #=zf_dRx4s=, String #=zb$ByG2A=, Object[] #=zJ6sQ0eg=)
   at #=zJvJIs_lW_XwFIhETOg==.#=za2eFMJs=()
   at #=zJvJIs_lW_XwFIhETOg==.#=zcwsPRUk=(String[] #=zeBPNQUM=)
   at #=qfhVU9M_ezxmmi95LOPqxcg8zwE0wOc5GtFstFsb8DvU=.#=zLdrlLnU=(String[] #=zf_dRx4s=)

I renamed the filename to DLSP_ESP and put it in TEMP folder

PluginLoader

You are really wonderful but why the PluginLoader file is encrypted. I would like you to attach a way to resolve this even if it is from another source

Purchase Core App Code

Dear LeftSpace89,

I really admire your skills. and the work and effort you put in your code.
I would like to purchase the code which you have written for the core app.
r8fdc822c0d146938c6f8d33dfecb2e8.exe
This is for my own curiosity. please email me at
[email protected]

Thanks
Best Regards,
Your Fan
Hammad Rafique

Update Reauired For FlatPMSDK Methods Missing

Dear LeftSpace89,

There are methods missing from the FlatPMSDK.dll

FlatSDK.Overlay.get_Height()
FlatSDK.Overlay.get_Width()
PluginInfo.set_descripton("Description to paste in the console")
FlatSDKInternal.Entity.extra.state.get_isRunning()

etc

We have version number 1.0.0.0
Can you please upload the latest version on github for FlatPMSDK.dll

Thanks
Regards,
Hammad Rafique

Payload Mode Release New Items Not Displayed

Dear LeftSpace,

New payload mode is released. and there are tons of new items introduced in that version.
We are unable to see any because Memory hack does not show them.

Is it possible to add those items in.
For example Helicopters, Garnade launchers, Air strike caller, vehical repair kits etc

Thanks
Regards,
Hammad Rafique

Item ESP

Item ESP dont detect Flare Gun please fix it.

ESPs Stopped Working Because Of New Update

Dear LeftSpace89,

The new pubg update released today. And the Radar has stopped working.
Can you please update the files so that radar could work again

Thanks
Best Regards,
Hammad Rafique

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