Comments (8)
Same issue - with ellipse path too. Im guessing it isnt supported.
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I managed to make my test JSON file work in Unity by enabling "Export old json format (for backwards compatibility)" in the Advanced settings.
Hope this helps.
from u.movin.
I managed to make my test JSON file work in Unity by enabling "Export old json format (for backwards compatibility)" in the Advanced settings.
Hope this helps.
there is no advanced for json file, what unity version you using?
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there is no advanced for json file, what unity version you using?
Not in Unity, that's a setting in the Bodymovin extension inside After Effects.
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there is no advanced for json file, what unity version you using?
Not in Unity, that's a setting in the Bodymovin extension inside After Effects.
okay , thanks bro
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It's not working with the "Export old json format (for backwards compatibility)" in the Advanced settings.
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I just checked a plenty of animations and some of them work with "Export old json format (for backwards compatibility)" but the majority has problems or errors. I guess the code could be updated with the new features of vector graphics and trying to get more compatibility with different shapes and features. Trim path would be great for motion graphics.
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Make sure all shapes are created by the bezier path in AfterEffects. If you created an object using a circle shape, you have to convert the circle path to a bezier path.
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