leeft / three-sprite-texture-atlas-manager Goto Github PK
View Code? Open in Web Editor NEWHelper library for three.js r126+ to programmatically build sprite texture atlases
License: MIT License
Helper library for three.js r126+ to programmatically build sprite texture atlases
License: MIT License
Cannot get my WebGL attempt working at jsfiddle.net/gpolyn/en8fvx60/32.
Please update README to include guidance on working example.
Having trouble attempting an eval of this library in my dev environment (using Webpack). Can you publish as a node module on npm?
I've noticed the hack I've had in place to share GPU memory by changing the .uuid no longer works since they've implemented WeakMap in the renderer in r91. Everything else continues to work fine, but there's again a texture for each sprite being allocated.
I'm now looking for an alternative workaround.
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