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amongus-proxy's Issues

Why is it not using full TCP for the forwarding?

I like a lot the fact it forwards through TCP, so hopefully it will be way more reliable than the original full udp game, but unfortunately I can't make it work.

I'm trying to use this with two computers and two different steam accounts, and it seems to not work:

  • A game appears in Among us, but it's listed with 0/10 players (regardless of whether the host has actually created a game)
  • When you try to connect (regardless of whether the game was created) you get the following message:
Reliable packet 1 (size=12) was not ack'd after 7532ms (9 resends)

Aditionally, game does not show in the local server list on a mobile phone that's on the same network as the PC that runs the proxy, which should be the case if the proxy was properly simulating an among us client.

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