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pixi-vn's Issues

Add variables

Be able to store javascript objects as variables that can be referenced during gameplay and after a save state is loaded.

This needs to be referenced in the script somehow. Maybe something like...

var lovemeter: 5
var lovemeter: +1

if: lovemeter < 5
elseif: lovemeter < 2   
else:  

but I'm open to suggestions.

Saving Function

While the user is playing, they should have the ability to...

  • save at any point
  • look at a list of saves with timestamps and labels
  • select from one of the saves to load from

Sounds - single play

The author should be able to add sound effects into the script that will play only once.
sound: boom

Wiki documentation

The wiki should have complete start-to-finish instructions on how a creator would...

  • Install everything they need to start working
  • How to write a script with all of the currently available functions
  • How to add pictures
  • How to add scripts
  • How to make the story available to others
  • Documentation for advanced users (design patterns used and what each class does)

2 default test backgrounds

Right now I'm using something I randomly found on the internet for a background, but I would like to have a couple made for the engine in about the same style. One at a shady park and another in a town - maybe a somewhat fantasy setting. No Japanese high schools pleeaaaase.

Release Version 1.0

Official Version 1.0 should have thorough testing and completion of the following features:

  • Loading multiple characters on screen at designated positions
  • Dialog display for a character
  • Character animation tweens between positions
  • Jumps and labels
  • Menus
  • Wiki documentation on how to make your own story using pixi-vn and the different options available to you in the language

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