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sorob avatar sorob commented on August 23, 2024

make sure you download and compile the latest code from Spout repo. Remember that Unity Editor runs in 32 bit so make sure you compile for 32bit architecture. Also your other application must be running in 32bit as well.

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hybridherbst avatar hybridherbst commented on August 23, 2024

Of course I did all of that. Also double-checked now. I think the problem might be with the Intel HD Graphics and the DX/OpenGL interop, because DX11 texture sharing per se does work fine (tested that without Spout).

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leadedge avatar leadedge commented on August 23, 2024

Several people have reported problems with Intel graphics for Spout using DirectX 11, but it seems to work OK for Spout apps compiled to use DirectX 9.

I have updated the Spout GitHub with the latest demo programs compiled for both DirectX 9 and DirectX 11. All versions of the demo programs use the GL/DX interop extensions, so to test this theory, run the relevant sender/receiver pairs for both DirectX 9 and DirectX 11.

If you find that SpoutDX11sender and SpoutDX11receiver still do work, then there is some other problem we need to discover.

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hybridherbst avatar hybridherbst commented on August 23, 2024

Yeah, DX9 indeed does work fine; problem is that the sender I want to receive only does DX11 for now (the current Unity3D sender implementation). I'll test your updates today or tomorrow and let you know the results, thanks!

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leadedge avatar leadedge commented on August 23, 2024

Thanks, it is good to know that.

Just for my benefit when you try these updated demo programs, even if the DirectX 9 ones work, could you please confirm that SpoutDX11sender and SpoutDX11receiver together do NOT work on your system.

Also you might find that a DirectX9 sender is received OK by a DirectX 11 receiver. It is valuable for me to know whether this works or not.

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benkuper avatar benkuper commented on August 23, 2024

Hi soraryu,
there may be a solution with OpenGL, but it would need some refactor in the native code. As DX11 is the main renderer for unity now, i didn't spent time on OpenGL support but if i get time i will look into it.
There is a new repository for Spout/Unity called "Spout4Unity" which will be the official repo as of now.

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leadedge avatar leadedge commented on August 23, 2024

Solution has to be on the application side to use DirectX 11 when necessary.

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