Git Product home page Git Product logo

roseofeternitytactics's People

Contributors

lbedner avatar

Stargazers

 avatar

Watchers

 avatar

Forkers

joe631

roseofeternitytactics's Issues

Auto Format All Existing Code In A Single PR

Right now, any change I make to an C# file will be auto-formatted, making diffs impossible. Find out the formatting that Omnisharp is using, and either turn it off, or find a way to batch it for all files and make a single PR for that change.

Can't Reselect Active Unit

At certain points in combat, if you select the active unit, then press other buttons, maybe open their action wheel, you can't go back and select that unit.

SPIKE: Petty Mucks Attack Range Is 2?

I was attacked by a Petty Muck at a range of 2 tiles.

  • is this what was originally intended for them?
  • if not, then why is this allowed? Try looking at abilities.json

Dynamic Combat Music

Normal fight. Normal music.
Losing the fight (by some metric that is TBD). Somber music.
Winning the fight (by some metric that is TBD). Positive, music full of good energy.

Currently do not have any audio assets to handle this? ๐Ÿค”

Update README

Update README so any developer could pick things up and get started with development.

Tilemap Tiles Are Not Getting Light

Game currently looks like this since updating to 2022.1:

Image

And looked like this prior:

Image


Once the issue is fixed, take note on how to make the tiles light/dark, then create a new ticket that addresses day/night versions of maps.

Randomize Combat Tracks

Given a collection of AudioSources, the MusicController should just pick one at random to play.

Swap Out Title/Combat Music

We need to swap the title music:

Snow Flurry - Jia Peng Fang -> She Wakes in Flames - Peter Gundry

and combat music:

Thorn in You - Fire Emblem -> The Trail of Heros - Antti Martikainen


In addition, we need to create the ability to disable switching between "Calm" and "Fire" music if there is only going to be a single static song playing.

Integrate Unity's Input System

Integrate Unity's Input System for:

  • mouse/keyboard
  • controller (XBOX Series X?)
  • make sure every option is accessible from both inputs

Game Systems: If You Encounter Recharge Stone

If your party recharges at one of these, they receive:

  • HP replenished
  • TP replenished

Encounter where the party has to be split up, and one part is waiting for the other to make it before using the stone, which will only stay active for a short amount of time after used.

Elyse will learn how to use her magic to create portable recharge stones, which comes at a great price (in game stat nerf for x encounters).

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.